Sett vs Riven Matchup Guide

Sett

Sett

Top Lane Juggernaut

The Boss — bruiser with displacement, grit shield, and true-damage Haymaker center

VS
Riven

Riven

Top Lane Duelist

Exile blade duelist whose three-cast Broken Wings dash chain, delayed Ki Burst stun, and Blade of the Exile execute punish anyone without an answer to her mobility

VerdictSkill matchup EarlyRiven Favored MidSkill Matchup LateSkill Matchup Updated Jul 15, 2026

Champ Select Cheat Sheet — Sett vs Riven

Runes
Geishu's Riven-specific row keeps Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. as keystone, running TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold., Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed., and Last StandLast StandDeal more damage to champions while you are low on health. beneath it in the Precision tree.
Secondary: Resolve's second row runs UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. over the usual Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. - the tenacity trims how long Ki BurstW – Ki BurstRiven emits a Ki Burst, damaging and stunning nearby enemies. actually locks Sett down. Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. backs it up. Shards go attack speed, then adaptive force, then flat health, and if the game turns into a long grind, ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. is the keystone to swap toward instead.
Summoners
FlashFlashTeleports you a short distance toward your cursor. + GhostGhostGain Move Speed and ignore unit collision for the duration.
Core Build
Plated Steelcaps open the build against a kit that's entirely physical damage. Stridebreaker comes right after - its slow is the only thing in the order that catches Riven's dash. From there Autolykus's current six-item plan runs Black Cleaver, Overlord's Bloodmail, Sterak's Gage, and Spear of Shojin to close it out.
Trade Pattern
E > Q > Q
Geishu's script for this matchup - the entire trade, nothing appended. Walk off the moment both punches land.
Danger Levels
Respect Riven at levels 3, 6

Matchup Dynamics

How This Matchup Works

Geishu's sheet rates this Hard, one tier under his COUNTER label. Riven's all-in is live from level 3, and Sett has no dash to answer it if her dash and stun are both up. Keep every trade short: FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches, then gone - the sheet's whole script is E into QQ. Save the real commitment for Geishu's named window: Riven near 60% HP with her dash and her stun both down, GhostGhostGain Move Speed and ignore unit collision for the duration. active, Show Stopper ready. Stridebreaker's slow solves the chase problem once she starts burning her third Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies. cast just to run. None of it matters if you feed her - she scales harder off a kill than most top laners, so the plan is staying even and letting Sett's fight math close the game.

Early Game (1-5)

Riven Favored - Her full combo is live by level 3, and she can force a fight before Sett has Stridebreaker's slow to answer the dash. Trade short - FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches - and back off before her stun or her third dash resets.

Mid Game (6-11)

Skill Matchup - StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... changes the chase math, and Geishu's all-in window opens once her dash and stun are both down. Fights swing on whoever reads cooldowns correctly, not on either kit alone.

Late Game (12+)

Skill Matchup - Neither side outscales the other outright; the game comes down to who avoided feeding earlier. Group around The Show Stopper's utility and treat an isolated skirmish against her as a coin flip worth skipping.

Key Interactions

  • E - FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into the short trade: Geishu's whole script here is E into both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches, then out. Grab both sides for the full stun where possible, land the punches, and leave before her kit resets.
  • The named all-in window: Commit only when Riven sits near 60% HP with neither her dash nor her stun available. Pop GhostGhostGain Move Speed and ignore unit collision for the duration. to close the gap and hold The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. to cut off a last-second FlashFlashTeleports you a short distance toward your cursor..
  • StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... answers her third dash: Once StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... is done, a Riven who spends her third Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies. cast to run gets caught: slow her, chase with Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions., then FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into both punches and back off.
  • R - The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. skips her escape kit: Suppression ignores her dash and her shield entirely. Use it to seal the named window rather than to open a fight she hasn't committed to yet.

Sett

Strengths

  • The short E into QQ trade wins as long as it stays short - Facebreaker's stun buys the window for both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches before she can answer
  • Stridebreaker's slow is the one tool that catches her third dash, turning an escape attempt into a chase kill
  • Grit banks whatever she lands in a long fight, and Haymaker's center cashes it as true damage - the reason even trades favor Sett over time

Weaknesses

  • No dash of his own, so a Riven who opens with her full kit up gets a free window before Sett's tools answer
  • The trade pattern is short by design - stray into a fourth or fifth exchange and her stun-plus-dash combo catches up
  • A single death here costs more than in most lanes; her itemization and level spikes compound fast off a kill

Riven

Strengths

  • Three-cast Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies. plus a delayed Ki BurstW – Ki BurstRiven emits a Ki Burst, damaging and stunning nearby enemies. stun gives her a full burst package that punishes anyone without a dash of their own
  • Valor's shield covers the trade window Sett opens with FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned., buying time to answer instead of just eating the stun
  • Scales harder off gold and levels than most top-lane duelists - a single kill compounds through both her build and her cooldowns

Weaknesses

  • No sustain outside a short shield and whatever lifesteal she itemizes, so extended even trades bleed her into Sett's Grit math
  • The all-in commits her dash and her stun at once; once both are down, she has no answer to a FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. grab
  • Denied a kill, she falls back to the same parity fight Sett wants - the sheet's whole plan leans on making sure that happens

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Sett's Win Condition

  • Trade short every time: FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches, then disengage before her kit resets
  • Commit only in the named window - Riven near 60% HP with her dash and her stun both down - GhostGhostGain Move Speed and ignore unit collision for the duration. to close, Show Stopper to seal it
  • Buy StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... before trying to punish her dash; the slow is what turns a whiffed chase into a kill
  • Never feed a kill. She scales harder off a lead than most top laners, and the whole plan assumes both sides stay even

Riven's Win Condition

  • Watches for the exact moment FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and Show Stopper are both on cooldown, then commits her own all-in - Sett has no dash to run from it
  • Banks Sudden Impact's bonus damage off every dash and spends it on the auto or ability right behind it
  • Uses Valor's shield to soak the opening hit of a Sett trade rather than trading through it clean
  • Everything scales off staying ahead - a single kill turns her itemization and cooldowns into a lead Sett can't easily answer

Laning Phase Guide

Level/Phase Sett Riven
Level 1 Take Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. and sit behind the wave farming. Both kits are unfinished at level 1, so there's no trade worth starting yet. Opens Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies. for poke and spacing; no stun or shield yet, so she has little reason to commit either.
Level 2 HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. comes online next. Bank Grit only in trades planned to finish quickly - the shield and true-damage center matter more once FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. joins next level. Adds her second tool and starts testing dash range, still missing a piece of the full combo.
Level 3 FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. completes the kit Geishu builds this lane around: grab both sides for the full stun, land both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches, leave. Do not linger past the second punch. Full combo online - dash chain, Ki BurstW – Ki BurstRiven emits a Ki Burst, damaging and stunning nearby enemies. stun, ValorE – ValorRiven steps forward a short distance and blocks incoming damage. shield all live. This is the level the sheet's all-in warning points at.
Level 4-5 Repeat the short trade on Facebreaker's cooldown and nothing more. A fourth or fifth exchange is where her stun-plus-dash answer catches up. Farms toward her item spike and tests the same short trade back; a committed all-in here is a bigger risk than reward without a level or item lead.
Level 6 The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. adds the commit tool for the named window: Riven near 60% HP with neither her dash nor her stun up. GhostGhostGain Move Speed and ignore unit collision for the duration. closes the distance; the suppression cuts off her FlashFlashTeleports you a short distance toward your cursor.. Blade of the ExileR – Blade of the ExileRiven empowers her keepsake weapon with energy, and gains Attack Damage and Range. During this time, she also gains the ability to use Wind Slash, a powerful ranged attack, once. raises the stakes on anything she lands, and the ranged second cast threatens low-health targets from further out than her kit normally reaches.
Level 7-8 StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... completes and answers the chase problem outright - slow the Wind Slash cast when she dashes to disengage, close with Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions., then repeat the usual FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.-into-punches trade and disengage. Gold starts to speak louder than kit alone at this point; a Riven who's pulled ahead can force fights that Sett has no business taking.
Level 9 Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. hits its max rank on schedule, same order as always. The trade shape doesn't change: FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into two punches, and the extra ratio chews a bigger chunk off Valor's shield each time. Her runes and items are fully online now; check whether she's ahead or level before answering any poke she throws.

Power Spikes

Level Spikes

Sett Riven
Level Description Level Description
3 Minor FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. completes the E into QQ trade Geishu builds the lane around 3 Major Full combo online - dash chain, stun, shield - and her most dangerous early all-in window
6 Major The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. adds the commit tool for the 60% HP all-in window 6 Major Blade of the ExileR – Blade of the ExileRiven empowers her keepsake weapon with energy, and gains Attack Damage and Range. During this time, she also gains the ability to use Wind Slash, a powerful ranged attack, once. adds range and a bonus-damage buff, with an optional ranged execute throw
9 Major Level 9 puts the final rank on Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. - each punch in the FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. trade suddenly hits noticeably harder against Riven's shield.

Item Spikes

Sett Riven
Item Description Item Description
Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage First item into an all-physical kit; nothing in her damage profile asks for magic resist Profane HydraProfane Hydra55 Attack Damage18 Lethality10 Ability HasteCleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you. Current favored opener for a playstyle built around resetting Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies.; a Trinity ForceTrinity ForceTons of Damage start is the other common pick.
StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... The active slow is the answer to her third Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies. cast - without it, the dash-away is clean Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor Black Cleaver's shred stacks fast in a dash-in, auto, dash-out pattern, cutting into the armor Sett banks from Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage and Overlord's BloodmailOverlord's Bloodmail30 Attack Damage550 HealthTyrannyGain 2.5% of your bonus Health as Attack Damage. RetributionGain up to 12% increased Attack Damage based on your percent missing Health. alike.
Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor Shred stacks through repeat short trades and adds up over a full game of E into QQ passes Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... Closes the sustain gap in longer fights once Sett starts landing HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. centers
Overlord's BloodmailOverlord's Bloodmail30 Attack Damage550 HealthTyrannyGain 2.5% of your bonus Health as Attack Damage. RetributionGain up to 12% increased Attack Damage based on your percent missing Health. Sits fourth in Autolykus's current build, right before the last two items close it out.
Sterak's GageSterak's GageShields against large bursts of damage Buys survivability for the 60% HP commit window, once FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and Show Stopper are already used.

Best Build for Sett

Starting Items

Core Items

Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage open the build against a kit that's entirely physical damage. StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... comes right after - its slow is the only thing in the order that catches Riven's dash. From there Autolykus's current six-item plan runs Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor, Overlord's BloodmailOverlord's Bloodmail30 Attack Damage550 HealthTyrannyGain 2.5% of your bonus Health as Attack Damage. RetributionGain up to 12% increased Attack Damage based on your percent missing Health., Sterak's GageSterak's GageShields against large bursts of damage, and Spear of ShojinSpear of ShojinReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time. to close it out.

Runes

Primary: Geishu's Riven-specific row keeps Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. as keystone, running TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold., Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed., and Last StandLast StandDeal more damage to champions while you are low on health. beneath it in the Precision tree.

Secondary: Resolve's second row runs UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. over the usual Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. - the tenacity trims how long Ki BurstW – Ki BurstRiven emits a Ki Burst, damaging and stunning nearby enemies. actually locks Sett down. Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. backs it up. Shards go attack speed, then adaptive force, then flat health, and if the game turns into a long grind, ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. is the keystone to swap toward instead.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + GhostGhostGain Move Speed and ignore unit collision for the duration.

Priority Build Path

1
Plated Steelcaps

Riven's kit is pure physical damage except for the point-blank execute on her ultimate throw, so armor is the priority.

2
Stridebreaker

Its active slow is the one thing in the kit that catches Riven's Wind Slash dash away.

3
Black Cleaver

Every FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.-into-punches pass stacks another layer of shred through Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor.

4
Overlord's Bloodmail

Fourth on the current standard order

5
Sterak's Gage

The all-in window needs both FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and Show Stopper spent first - this item is what survives it.

6
Spear of Shojin

Closes the standard six-item order

Situational Adjustments

  • Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed: the game stretches into a late-game duel against her mobility; the Blade path puts this second in the order, giving up teamfight bulk for straight dueling power
  • HeartsteelHeartsteelRestores Health on kill or assist: the lane turns into a scaling war rather than a level 1-3 skirmish against her - the Infinity build leans on HeartsteelHeartsteelRestores Health on kill or assist here and cuts StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... from the order

Key Patterns

Lethal Combos

Sett Full Combo (Level 6+):

E > AA > Q > Q > R

Geishu's all-in window - Riven near 60% HP, dash and stun both down. GhostGhostGain Move Speed and ignore unit collision for the duration. gets you there; the suppression on R cuts off any last-second FlashFlashTeleports you a short distance toward your cursor..
Riven Escape/Counter Combo:

Q > W > Q > AA > Q > R

Full dash chain into the stun, an empowered auto off the passive, then the ultimate for the damage buff or the ranged finisher - approximate, since no Riven-side source exists for this lane.

Trading Combos

Sett Short Trade:

E > Q > Q

Geishu's script for this matchup - the entire trade, nothing appended. Walk off the moment both punches land.
Riven Quick Trade:

Q > AA > E

Dash in behind the passive's empowered auto, then dash back out under Valor's shield rather than trading through a return hit.

Lethal Thresholds

  • Sett Kill Range: Geishu's all-in call is Riven near 60% HP with her dash and her stun both on cooldown - GhostGhostGain Move Speed and ignore unit collision for the duration. closes the gap, R denies the FlashFlashTeleports you a short distance toward your cursor.-out. Outside that window, the trade stays E into QQ and nothing more.
  • Riven Kill Range: Needs her full combo and a target without a dash of their own; against Sett specifically, the all-in dies once both her tools are spent and FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. is still up.
  • Critical Levels: 3 (both full trade kits online) / 6 (both ultimates) / StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... completion (chase finally catches her dash)

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 Farm behind the wave Hold neutral position Autos only on last-hits Low Watch which ability she levels first
2 Bank short trades Even lane spacing Trade and step off before her kit completes Low FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. comes online next level
3 E into QQ online Fight where minions let you grab both sides FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. stun, both Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. punches, leave Medium on a clean stun This is her spike too - respect the full combo
4-5 Repeat the short trade only Neutral, nothing extended E into QQ on cooldown, nothing appended Low Watch for a committed all-in if she's ahead
6 Commit only in the named window Wherever the 60% HP read happens GhostGhostGain Move Speed and ignore unit collision for the duration. to close, R to seal it, then the full combo High only with her dash and stun both down Confirm both cooldowns before committing anything
7-8 StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... chase tech Hold lane, punish overextension Slow her third dash, Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. catches it Medium Whoever's ahead on items starts mattering more than kit strength alone.
9+ Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. maxed Shove and look for picks Same short trade, more damage behind it Medium to High if she is not ahead Track her gold lead before forcing anything
Mid Game (11-16) Avoid the coin-flip side duel Group, collapse on skirmishes Suplex the flank, fight only at parity Picks off a caught dash Confirm her ultimate and dash before engaging
Late Game (16+) Teamfight execution Frontline engage, then peel Suppress whichever diver gets isolated with Show Stopper; land Haymaker's center on the grouped side of the fight. Whenever she is caught alone Never chase her into a side lane 1v1

First Back Goals

Teamfight Tips

Aspect Sett Riven
Primary Role Primary job is engage-then-peel: catch whoever flanks alone with a suplex, drag them to the fight, then dump Grit into the pile as the team follows up. Flanking duelist, not a frontline tank - looks for the backline through a side angle rather than the front door
Target Priority Dashless carries the suplex reaches
Riven herself once her dash and stun are both spent
Whoever is following up her flank
Backline carries without peel
Once FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and Show Stopper are both spent, Sett himself becomes the priority target.
Objective Control Pick fights at the pit inside a choke - tight space is what makes a both-sided FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. grab reliable.
Suplex Riven out of the pit instead of trading blades with her inside it - her duel math only gets worse the longer it's on neutral ground.
Riven hunts for a pick along the vision edge before she commits to any objective contest.
When a fight turns sour, she burns the Broken WingsQ – Broken WingsRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies. chain to leave rather than trade through it.
Positioning Fighting in a choke turns FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. into a clean double-grab - no room left for Riven to angle a dash around it.
Hold Show Stopper until she commits her dash and stun, not before
She looks for a flank out of the fog instead of walking in through the front.
She holds her dive until FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and Show Stopper are both on cooldown.
Other Tips Never duel her in open space where all three dashes have room to work; force the fight into a choke instead
Watch her FlashFlashTeleports you a short distance toward your cursor. cooldown as closely as her dash count; neither can be up if a suplex is going to stick.
Banks Sudden Impact's bonus damage off every dash into the follow-up auto
Holds Valor's shield for the exact moment Facebreaker's stun would otherwise land clean