Sett vs Irelia Matchup Guide

Sett

Sett

Top Lane Juggernaut

The Boss — bruiser with displacement, grit shield, and true-damage Haymaker center

VS
Irelia

Irelia

Top Lane Duelist

Ionian duelist who dashes in with Bladesurge for cooldown resets, stacks Ionian Fervor off every landed hit, and finishes low-health targets with Vanguard's Edge

VerdictSett favored EarlySett Favored MidSett Favored LateSkill Matchup Updated Jul 15, 2026

Champ Select Cheat Sheet — Sett vs Irelia

Runes
Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. leads Precision; TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. and Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. ride along, with Last StandLast StandDeal more damage to champions while you are low on health. rounding out the row, straight off Geishu's Irelia row.
Secondary: Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. and Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. from Resolve blunt her poke while Grit builds toward the first real trade. Shards run attack speed into adaptive force, with flat health closing the row.
Summoners
FlashFlashTeleports you a short distance toward your cursor. + IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Core Build
Boots come from Plated Steelcaps. Stridebreaker and Black Cleaver handle the chase-and-shred job together, Overlord's Bloodmail adds the brawl sustain, and Sterak's Gage with Spear of Shojin fill the back half of the six-item order.
Trade Pattern
AA > Q > Q > E > W
Answer once her E whiffs or gets sidestepped; the double Q into E anchors the Haymaker center for true damage.
Danger Levels
Respect Irelia at levels 3, 6

Matchup Dynamics

How This Matchup Works

Geishu's spreadsheet rates this lane Easy, and Autolykus's guide backs it up: Sett's lockdown reads easier against melee threats like Yasuo, Irelia, and Camille. Run Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.; punish her Q pokes onto minions with autos; sidestep E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked., since a landed one sets up two BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. hits worth avoiding. Cash the kill line at 60% of her HP: E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches until she is dead. Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed sharpens her 1v1 late, but that only decides a duel; group up and the suplex into HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. still wins the fight.

Early Game (1-5)

Sett Favored - Levels 1-6: she opens by Q-ing minions to posture; punch her through it and grab E - FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. the instant she runs. Full kit lands at 3; sidestep her E and answer with AA > Q > Q > E > W. Autolykus's guide calls this the kind of melee lane Sett's lockdown handles easily.

Mid Game (6-11)

Sett Favored - 7-18: the kill line starts once she drops to 60% HP: E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches until she is dead. Hold HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. as the last card, not the opener; the fight is already won on raw damage most of the time.

Late Game (12+)

Skill Matchup - 19-35: her 1v1 grows once Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed and the rest of her core land, and a side-lane duel is no longer free. Group instead; the suplex still reaches her backline, and a HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. cone on a clumped team outweighs anything she wins alone.

Key Interactions

  • FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. (E) punishes the BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. landing: She dashes BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. onto a minion near Sett to close distance or reset position; grab her the instant she lands rather than chasing the dash itself. Both sides caught is a full-second stun, one side alone only slows her half a second, so time the grab for when a second body is in range.
  • E - FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. vs E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.: She opens E to hit Sett, and a landed hit sets up two BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. strikes behind it, per Geishu's line. Sidestep the blade instead of trading into it; a dodged E costs her the follow-up and hands Sett the AA > Q > Q > E > W answer.
  • HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. (W) closes, it does not open: Geishu's kill sequence spends E, autos, a double Q, and IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. before HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. ever comes up; W is the last card, not the starter. Cash the cone once Grit is already stacked from the earlier hits, since the true-damage center is a bonus on a fight already going Sett's way.
  • The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. (R) finishes the kill line: R lands after IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. in the sheet's sequence: suppress her mid-combo, slam her back into punch range, and let the landing's 99% slow hold her there for the finishing autos. Away from the kill line, R is also what keeps Sett's teamfight ceiling above her late-game 1v1.

Sett

Strengths

  • Autolykus's guide rates Sett's lockdown as easier against melee threats like Yasuo, Irelia, and Camille
  • Sidestepping her E denies the double-BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. follow-up, and the counter (AA > Q > Q > E > W) already wins the exchange
  • The kill line only needs her at 60% HP; IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. and R close it before her kit has a real answer

Weaknesses

  • No dash: closing the gap costs Sett HP that a BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dash does not cost Irelia
  • Predictable: every enemy team plans around Sett suppressing the tankiest target with R
  • Without Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed finished, the late 1v1 swings her way, and fitting that item into the six costs teamfight bulk elsewhere

Irelia

Strengths

  • Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stuns if both blades connect, and every landed blade also feeds Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit.
  • Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. blocks the next hit and throws auto-attack damage back, so a lone auto into a held W trades badly
  • Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. hits harder the lower Sett's health drops, turning a losing fight into a clean finish

Weaknesses

  • Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. needs stacks to matter; catch her right after a recall or before she lands a spell and the passive is doing nothing
  • BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. only refunds its cooldown on a kill, so a whiffed dash onto a healthy target leaves her without the reset she wanted
  • Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed is the item her guide rushes first, and Sett's short-trade pattern is built to win before that purchase changes the math

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Sett's Win Condition

  • Punch through her Q-on-minions posture at level 1-2, then grab E - FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. the instant she runs
  • Sidestep E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.; a dodged blade costs her the double-BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. follow-up and hands Sett the AA > Q > Q > E > W exchange
  • At 60% of her HP, run the kill line: E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches until she is dead
  • Grab her the moment a BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dash lands her next to Sett, before she resets into the next target

Irelia's Win Condition

  • Stay in short trades until Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. is stacked; a fight started at zero stacks favors Sett more than it favors her
  • Land Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. from range or with allies nearby, not into a free FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. grab
  • Race to Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed; the side-lane 1v1 only turns her way once that item and the rest of the core are finished
  • Do not stand still after a whiffed BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.; the cooldown is not coming back without a kill, and Sett punishes the recovery

Laning Phase Guide

Level/Phase Sett Irelia
Level 1 Knuckle DownQ – Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. (Q) first, same as always. She opens by Q-ing minions to posture and reposition; punch through it and hold priority rather than answering dash for dash. Opens Q onto minions to control range and reposition; without Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacked yet, this early skirmish favors Sett's punish more than her poke.
Level 2 Take FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. (E) second. The moment she runs from a trade, grab her - the retreat is exactly when the sheet says to look for a kill. Follows the Q, W, E order from her build guide; more short Q pokes, still no all-in threat this early.
Level 3 Full kit online. Sidestep her E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. on sight; a dodged blade denies the double BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes., and AA > Q > Q > E > W wins the trade outright. Full combo available. Landing E on Sett without support nearby is a bad trade once he can punish the follow-up; she needs Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacked before she commits.
Level 4-5 Keep punishing every Q-onto-minion dash that lands near Sett; grab her on arrival rather than chasing the dash itself. Builds toward Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed; short trades continue, but a full commitment is still a level or two away.
Level 6 The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. unlocks the kill line. At 60% of her HP: E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches until she is dead - HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. only if the fight needs the shield. Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. adds an execute and a reset option in a losing fight, but it dashes her forward, not away; it will not save her from a suppress already in flight.
Level 7-8 StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... lands around here; the active keeps her inside grab range after a dash, so the kill line stays repeatable. Attack speed and sustain come online on the way to Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed; short trades sting more, but the side-lane 1v1 is still a level or two away.
Level 9 Q hits max rank, and every trade lands harder for it. Keep collapsing on the Q-onto-minion dash and hold the kill line ready for the next opening. Nearing her item spike; once Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed finishes, she starts looking for the side-lane duel instead of trading in a losing lane.

Power Spikes

Level Spikes

Sett Irelia
Level Description Level Description
3 Minor Full kit online; sidestepping her E and answering with the AA > Q > Q > E > W pattern becomes live 3 Major Full combo online; the short-trade rhythm peaks once Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. starts stacking
6 Major The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. opens the 60% HP kill line: E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches 6 Major Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. adds an execute against low-HP targets and a reset tool in a losing fight
9 Major Max rank on Q lands; the extra damage on both empowered punches compounds across every short trade from here

Item Spikes

Sett Irelia
Item Description Item Description
Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage First item into a kit that is almost entirely physical damage outside her true-damage execute Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed Always the rushed first item per her guide; the on-hit sustain and current-HP proc are what her build is built around
StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... The active slow keeps her inside grab range once a BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dash is spent Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage Her guide's boot logic favors this into an all-physical opponent like Sett; Mercury's TreadsMercury's TreadsIncreases Move Speed and reduces duration of disabling effects is the swap into a magic-heavy team instead
Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor Shred stacks fast through the short-trade pattern this lane runs on Sterak's GageSterak's GageShields against large bursts of damage Third-item option from her guide; the shield answers Sett's all-in burst once R is in range
Overlord's BloodmailOverlord's Bloodmail30 Attack Damage550 HealthTyrannyGain 2.5% of your bonus Health as Attack Damage. RetributionGain up to 12% increased Attack Damage based on your percent missing Health. Fourth item in the build order; the two late-game closers still come after this one Guardian AngelGuardian AngelPeriodically revives champion upon death Listed as always good fifth per her guide; insurance against the suppress-into-slam finishing her
Sterak's GageSterak's GageShields against large bursts of damage Covers the gap once E and W are already thrown and she turns Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. back around on you

Best Build for Sett

Starting Items

Core Items

BootsBootsSlightly increases Move Speed come from Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage. StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... and Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor handle the chase-and-shred job together, Overlord's BloodmailOverlord's Bloodmail30 Attack Damage550 HealthTyrannyGain 2.5% of your bonus Health as Attack Damage. RetributionGain up to 12% increased Attack Damage based on your percent missing Health. adds the brawl sustain, and Sterak's GageSterak's GageShields against large bursts of damage with Spear of ShojinSpear of ShojinReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time. fill the back half of the six-item order.

Runes

Primary: Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. leads Precision; TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. and Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. ride along, with Last StandLast StandDeal more damage to champions while you are low on health. rounding out the row, straight off Geishu's Irelia row.

Secondary: Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. and Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. from Resolve blunt her poke while Grit builds toward the first real trade. Shards run attack speed into adaptive force, with flat health closing the row.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.

Priority Build Path

1
Plated Steelcaps

Armor into a kit that is physical everywhere except the execute

2
Stridebreaker

Keeps her inside grab range once she has spent a dash to close

3
Black Cleaver

BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. keeps forcing short trades, and every one stacks more shred.

4
Overlord's Bloodmail

Fourth on the standard order, ahead of the closing pair

5
Sterak's Gage

Covers the burst once FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. are both down

6
Spear of Shojin

Last of the six standard slots

Situational Adjustments

  • Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed: the game slows into a scaling contest and her completed core is starting to win side-lane 1v1s - the Blade path slots it second
  • HeartsteelHeartsteelRestores Health on kill or assist: Group fights become the plan from the first recall onward — take the Infinity route, built around Titanic HydraTitanic HydraDeals area of effect damage based on owner's health

Key Patterns

Lethal Combos

Sett Full Combo (Level 6+):

E > AA > Q > Q > Ignite > R > AA > AA

Geishu's kill line from 60% of her HP; HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. stays pocketed as the last card, not part of the sequence.
Irelia Escape/Counter Combo:

E > Q > Q > R

All-in shape once Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. is stacked and Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed is online; short on either one and the burst falls short of Sett's HP and Grit shield.

Trading Combos

Sett Short Trade:

AA > Q > Q > E > W

Answer once her E whiffs or gets sidestepped; the double Q into E anchors the HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. center for true damage.
Irelia Quick Trade:

Q > AA > E

BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. onto a minion to close the gap, then an auto and Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.; the second blade only lands with support nearby or a clean angle.

Lethal Thresholds

  • Sett Kill Range: Geishu's number is 60% of her HP: E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches close it, with HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. only if the fight needs the shield.
  • Irelia Kill Range: No kill number is sourced for her; the read is that she needs Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacked and Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed finished before a full commitment pays off.
  • Critical Levels: 3 (both kits complete) / 6 (kill line plus Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked.) / 9 (Q maxed for Sett)

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 Hold priority through her posture Even with the wave, ready to punish Punch through her Q-on-minions opener Low Watch which ability she ranks first
2 Threaten the retreat grab Push for the level lead FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. the instant she runs from a trade Low Track whether she is playing for a duel or a poke lane
3 Sidestep-and-punish the full kit Near minions for the E anchor Dodge her E, answer AA > Q > Q > E > W Medium Confirm Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacks before she commits
4-5 Deny the BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. landing Hold the trade lane rather than crashing alone Grab every dash that lands close Low Watch for her jungler before extending
6 Run the kill line Fight where R can slam her back to the wave E, autos, double Q, IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration., R, then punches High at 60% of her HP IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. ready before the stun lands
7-8 StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per ch... stick pressure Hold lane while her core is unfinished FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. on cooldown into short bursts Medium Her item spike is close; plan around it
9+ Q maxed pressure Shove ahead of her item spike Full kill line on any whiffed dash Medium Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed changes the math once it finishes
Mid Game (11-16) Avoid the free side-lane duel Group; skip hunting her alone Only fight on a stun or a caught dash Picks off a whiffed BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Track her completed core before dueling
Late Game (16+) Teamfight execution Front for the suplex Carry her into the team, HaymakerW – HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. the clump Whenever she is caught alone Do not chase a fed Irelia in open space

First Back Goals

Teamfight Tips

Aspect Sett Irelia
Primary Role Engage and peel. Suplex whoever dives toward your backline, then fire Haymaker's cone through whatever's grouped up. Duelist by kit; looks for an isolated skirmish or a flank onto a carry once Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed is online
Target Priority Whoever Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. threatens to execute
The nearest backliner without an escape once the front breaks
Irelia herself once BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. is spent and no minion is close enough to reset it
Carries a BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. can reach off a minion or a low-HP target
Sett only after FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. and The Show StopperR – The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. are both already spent
Objective Control Start pit fights on a both-sided grab in the choke
Clear the loose minions near the objective that would reset her BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
Waits for a stray dash target before committing to the pit
Contests only once Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. is stacked from the approach
Positioning Pick tight terrain for fights — FacebreakerE – FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. catches both sides easier when Irelia has nowhere to dodge to.
Track loose minions near Sett; they are free BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. fuel for her
Hugs minion waves and jungle camps for a dash target
Waits until E and R are already spent before she commits to the engage
Other Tips Clear stray minions near Sett before a fight starts; every one left standing is a free reset for her Q
Save R for the instant she throws Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked.; spending it to open the fight wastes the tool
Needs Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacked before the engage pays off; a fight started at zero stacks is a losing one
Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. dashes forward, so it does not double as an escape from a suppress already cast