Cho'Gath vs Irelia Matchup Guide

Cho'Gath

Cho'Gath

Top Lane Tank/Mage

The Terror of the Void - tanky control mage with AoE CC and true damage execute

VS
Irelia

Irelia

Top Lane Skirmisher

Blade-dancing skirmisher who converts stacked passive and minion resets into sustained all-ins through Bladesurge

VerdictIrelia favored EarlyIrelia Favored MidIrelia Favored LateCho'Gath Favored Updated Jul 10, 2026 · Patch 26.13

Champ Select Cheat Sheet — Cho'Gath vs Irelia

Runes
Hail of Blades (Domination) with Cheap Shot, Grisly Mementos, and Relentless Hunter for roam speed
Secondary: Sorcery secondary: Nimbus Cloak and Waterwalking
Summoners
Flash + Teleport
Start
Doran's Ring + 2x Health Potion
Core Build
Plated Steelcaps (rush armor)Rod of AgesFrozen HeartZhonya's Hourglass
Trade Pattern
W > Q > 1-2 E autos > disengage
Silence first to prevent dash escapes; land Q on the silenced target. Exit after 2 E autos — extended trades favor Conqueror and on-hit stacking.
Danger Levels
Respect Irelia at levels 6, 9
First Back
Plated Steelcaps (1100g)
Ideal Back (1100g+)

Matchup Dynamics

How This Matchup Works

Irelia dominates trades whenever her passive is stacked and minions are nearby for Q resets. The AP path (HoB or Comet, 3-point Q into W max) provides safer poke; the Tank path (Grasp, E max) turns into a survival lane until teamfight scaling matters. Lead every trade with W silence — it prevents Irelia from dashing out of Rupture's wind-up. Avoid fighting near large waves where she stacks passive freely. Her constant pushing leaves her overextended; set up jungle ganks between waves. Once she completes BotRK, do not contest side-lane trades without armor. The matchup flips in grouped fights where AoE CC shuts down a melee carry with no range.

Early Game (1-5)

Irelia Favored - Irelia stacks passive on minions and wins every all-in; farm with Q at range, silence to deny dashes, and set up ganks off her constant pushing.

Mid Game (6-11)

Irelia Favored - BotRK completion is Irelia's biggest spike; avoid side-lane fights without armor and look to group for objectives where FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. and AoE CC outvalue her.

Late Game (12+)

Cho'Gath Favored - Teamfight utility with knock-up, silence, and FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. stacking outscales a skirmisher who needs to flank or split; objective control with R decides games.

Key Interactions

  • W – Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. BEFORE Q against dashes: Against mobile champions like Irelia, reverse the combo order: silence first with W to prevent Q dashes, then land RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. on the silenced target. Standard Q-first lets her dash away during the wind-up.
  • Trade only when minions are scarce: Irelia's passive stacks from Q resets on minions; she enters fights with full attack speed for free. Engage only when the wave is thin or after she burns Q resets clearing — her trade power drops sharply without stacked passive.
  • Armor before BotRK completion: Warden's Mail or Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage before Irelia finishes Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed is the key timing gate. Without armor at that spike, she runs down any trade with on-hit damage and ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. sustain.
  • Exploit push pattern for ganks: Irelia pushes every wave by Q-resetting through minions for passive stacks. This permanent shove leaves her overextended consistently; ping for jungle ganks and freeze near tower to punish the habit.

Cho'Gath

Strengths

  • W silence prevents BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets for up to 2 seconds; shuts down her entire engage pattern
  • Q range outreaches Irelia's engage tools when the wave is thin; safe poke without committing
  • FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP scaling eventually walls off her all-in with enough stacks accumulated
  • AoE knock-up and silence dominate teamfights where Irelia must dive into the team
  • Superior objective control; FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. plus SmiteSmiteDeals true damage to a monster or minion. secures neutrals through any contest

Weaknesses

  • Loses every extended trade when Irelia has passive stacked and ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. active
  • No mobility; BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains through minion wave leave no escape route
  • Q wind-up is reactable for Irelia Q dash without silence applied first
  • Mana-gated early if forced to use Q and W defensively against constant aggression
  • Side-lane becomes unplayable after BotRK completion without significant armor

Irelia

Strengths

  • Passive stacking on minions grants free attack speed before every fight; trades start with an inherent advantage
  • BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets through minion wave create infinite gap-close that Cho'Gath cannot outrun
  • BotRK first item directly counters FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP stacking with percentage on-hit damage
  • ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. plus IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. gives kill threat at every stage of laning phase
  • HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... second item creates unmatched split-push pressure against an immobile tank

Weaknesses

  • W silence shuts down all BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dashes for up to 2 seconds; her entire kit becomes unusable
  • Constant wave pushing through Q resets leaves her overextended and gank-vulnerable
  • Falls off in front-to-back teamfights against AoE CC that locks her in place
  • Without passive stacks, trade power drops dramatically; weak when caught on a thin wave
  • FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. outscales her in objective control; cannot contest neutral objectives late game

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Cho'Gath's Win Condition

  • Survive laning phase without feeding kills; reach items and FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. stacks by giving up CS when necessary
  • Lead trades with W silence to prevent BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dashes, then land RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. on the locked-down target
  • Buy Warden's Mail or Steelcaps before BotRK completion; fighting without armor after that spike means death
  • Ping for jungle ganks when Irelia pushes with Q resets; she overextends on every wave by default
  • Group for teamfights where AoE knock-up and silence shut down a melee carry with no range

Irelia's Win Condition

  • Stack passive on minions before every trade; never engage without full Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacks
  • Rush BotRK first item to counter FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP stacking; percentage damage scales with his growth
  • Push every wave with Q resets to build passive and create plate pressure; freeze only when ahead
  • Build HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... second to force Cho'Gath into side-lane fights he cannot win after BotRK
  • Flank or split in mid-late game; front-to-back into Cho'Gath AoE CC is suicide

Laning Phase Guide

Level/Phase Cho'Gath Irelia
Level 1 Start Q – RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.; last-hit at range and deny Irelia free passive stacking. Ward pixel brush at 2:30. If she reaches 4 passive stacks, concede the wave and farm under tower. Start Q – BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.; reset through low-HP caster minions to stack passive. Once fully stacked, look for an auto trade on Cho'Gath while he aims RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.. Level 1 with full passive wins outright.
Level 2 Take W – Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.; if Irelia dashes in, silence immediately to prevent further Q resets. Q at range when she goes for CS without passive stacks. Take E – Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.; E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. on Cho'Gath sets up guaranteed BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dash into an extended trade. Back off after the burst if no minions are available for Q resets out.
Level 3 Take E – Vorpal SpikesE – Vorpal SpikesCho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.; W > Q > 1-2 E autos then disengage. Only trade when minion count is low — Irelia without Q reset targets loses half her threat. Full kit online; Q through minion wave for passive stacks, E stun, Q to Cho'Gath, W for damage reduction during his rotation. All-in with IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. if he oversteps past river.
Level 4-5 Back for armor on crash — Warden's Mail or Cloth Armor; begin building toward Steelcaps before BotRK. Farm safely, concede plates rather than die to an all-in. Build BotRK components — Recurve Bow or Vampiric Scepter. Continue pushing for plates. Cho'Gath without armor cannot fight the sustained DPS.
Level 6 R – FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. unlocks execute and objective control; hold it for confirmed kills or neutral objectives. Stack on cannon minions only when nothing spawns within 60 seconds. R – Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. adds AoE burst and disarm; the cage walls cut off Cho'Gath's retreat path. All-in with R plus full passive stacks threatens lethal outright.
Level 7-8 AP: 3 points in Q for consistent poke; avoid walking forward. Tank: E max provides short-trade DPS when Irelia's cooldowns are spent. Rush armor completion. BotRK components stacking; every recall adds on-hit damage. Push waves and rotate for plates or Herald. Cho'Gath cannot match the side-lane pressure.
Level 9 AP: W max begins; longer silence shuts down Irelia's entire dash sequence. Group for objectives with R. Tank: finish armor item and stabilize. BotRK complete; biggest spike in the matchup. Force side-lane fights — percentage HP damage shreds FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. stacks. Dive under tower with minion wave and BotRK sustain.

Power Spikes

Level Spikes

Cho'Gath Irelia
Level Description Level Description
2 Minor W – Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. unlocks silence; prevents BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dashes and denies her engage pattern 3 Minor Full kit online; E stun into BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. plus passive stacks creates reliable all-in threat
6 Major R – FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. adds execute threat, objective control, and stacking HP that scales into late game 6 Major Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. adds AoE burst, disarm, and cage walls that cut off Cho'Gath's escape
9 Major AP: W max extends silence to deny full dash sequences; Tank: E max improves short-trade damage 9 Critical Q max plus BotRK timing; highest kill pressure window in the entire matchup
11 Major R2 lowers FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. cooldown; accelerates HP stacking and increases objective control windows

Item Spikes

Cho'Gath Irelia
Item Description Item Description
Warden's Mail / Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage Must arrive before BotRK; without early armor the percentage HP spike is lethal Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed Always first item; percentage HP on-hit directly counters FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. stacking and provides sustain
Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks Attack speed reduction directly counters Irelia's passive and BotRK on-hit DPS HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... Second item for split-push pressure; forces Cho'Gath into side-lane fights he cannot win
Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. AP Tank core; stacking HP, AP, and mana provide the scaling this matchup requires Sterak's GageSterak's GageShields against large bursts of damage Lifeline shield and tenacity reduce the impact of Cho'Gath's CC chain in all-ins
Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions AP path: stasis denies BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains and buys time for cooldowns in teamfights Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... Bleed passive delays burst from Q > W rotation; takedown healHealRestores Health and grants Move Speed to you and target allied champion. sustains through extended fights
HeartsteelHeartsteelRestores Health on kill or assist Tank path: stack permanent HP in short trade windows; pairs with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. scaling

Best Build for Cho'Gath

Starting Items

Doran's RingDoran's RingGood starting item for casters + 2x Health PotionHealth PotionConsume to restore Health over time

Core Items

Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage (rush armor) → Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times.Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacksZhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions

Runes

Primary: Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. (Domination) with Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions., Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste for each collected., and Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. for roam speed

Secondary: Sorcery secondary: Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. and WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.

Priority Build Path

1
Plated Steelcaps

Rush armor boots before BotRK completes; auto-attack reduction is mandatory against Irelia's kit

2
Rod of Ages

AP Tank core; stacking HP, AP, and mana provide the scaling advantage this matchup demands

3
Frozen Heart

Attack speed reduction cripples Irelia's auto-heavy kit; armor and haste enable more Q and W rotations

4
Zhonya's Hourglass

Stasis denies BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains in teamfights and prevents burst assassinations

Situational Adjustments

  • Warden's Mail: Cannot afford full Steelcaps on first back; partial armor still mitigates auto-heavy trades
  • HeartsteelHeartsteelRestores Health on kill or assist: Tank path: stack permanent HP in short trade windows when Irelia commits cooldowns
  • Hextech RocketbeltHextech RocketbeltActivate to dash forward and unleash a fiery explosion: Roam'Gath full AP vs squishy enemy team; only when snowballing from roam plays, not from behind
  • Fimbulwinter: Drain Tank path: mana scaling into shield procs; pairs with Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks for double mana items

Key Patterns

Lethal Combos

Cho'Gath Full Combo (Level 6+):

W > Q > AA > E > R

Silence FIRST against dashes; W locks Irelia out of BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. for 2 seconds, guaranteeing the RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. lands. Only commit R when the execute indicator confirms.
Irelia Escape/Counter Combo:

Q (minion resets) > E > Q > W > AA > R > Q

Stack passive to 4 on minions before engaging; E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. guarantees the gap-close BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.. W damage reduction absorbs Cho'Gath's counter-rotation. R cage walls cut off retreat.

Trading Combos

Cho'Gath Short Trade:

W > Q > 1-2 E autos > disengage

Silence first to prevent dash escapes; land Q on the silenced target. Exit after 2 E autos — extended trades favor ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. and on-hit stacking.
Irelia Quick Trade:

Q (minion) > Q (minion) > Q (champion) > AA > E

Stack passive off dying minions, then dash onto Cho'Gath with full stacks; back off after E lands to set up the next all-in window.

Lethal Thresholds

  • Cho'Gath Kill Range: FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. execute reliable below roughly 25-30% HP after the W > Q > E rotation; confirm the indicator before pressing R.
  • Irelia Kill Range: Full-passive BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains with BotRK and IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. threaten lethal from roughly 40% HP; track FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. cooldown before diving.
  • Critical Levels: BotRK completion (~10-12 min) is the hardest window; Cho'Gath stabilizes after Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks when teamfight grouping begins.

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 safe CS with Q hold outside Irelia auto range Q poke only when Irelia lacks passive stacks none without jungle ward pixel brush 2:30; track her passive stacks
2 unlock silence counter keep wave thin; deny Q reset targets W silence if she dashes in; Q follow-up only with jungle gank thin wave to reduce her passive stacking
3 short trades on thin waves only near tower; never past river without vision W > Q > 1-2 E autos; disengage before ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. stacks possible with jungle when she overextends prep crash for first recall armor
4-5 survive to 6; rush armor components freeze near tower if possible Q poke only; avoid melee range against stacked passive very low back for Warden's Mail or Steelcaps on cannon crash
6 R for objective control or confirmed kills only fight only near tower or with vision W > Q > E short trade; hold R for execute confirmation medium if Q lands and Irelia is below 30% stack R on cannon if no objective spawns within 60 seconds
7-8 build toward armor completion match Irelia push; do not let her take free plates continue Q poke; fight only with full rotation available medium with jungle rotations rotate for Herald or Dragon when R is available
9+ group for teamfights; avoid side-lane vs BotRK rotate to team; concede side-lane if needed W silence in choke points; Q picks at grouped targets any W > Q land into full rotation plus R group with team for objective fights
Mid Game (11-16) teamfight utility; avoid isolated side-lane fights group or match with numbers; never 1v1 with BotRK Irelia front-to-back with AoE CC R execute on carries or isolated targets vision around objectives; force fights in chokes where Q hits
Late Game (16+) objective control with R; outscale in teamfights Baron and Dragon pits where FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. secures neutrals zone with Q; silence diving targets with W any Q into R confirm on a carry deny vision near objectives; body-block with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP wall

First Back Goals

Ideal Back (1100g+)

  • Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage (1100g)
  • Control Ward (75g)

Crash cannon wave; armor boots before BotRK is the most important timing in this matchup

Behind Back (600-900g)

  • Cloth Armor (300g)
  • Boots (300g)
  • Ruby Crystal (400g)

Base on bounce rather than dying to a full-passive all-in; finish Steelcaps on second back

Teamfight Tips

Aspect Cho'Gath Irelia
Primary Role Frontline zone control with AoE CC; W silence prevents Irelia from dashing through the team Flanking diver looking for backline access; needs to bypass or wait out Cho'Gath's CC wall
Target Priority ADC or fed carry
Irelia if she overcommits into the frontline without passive stacks
Jungler near contested objective
Backline carries; skip Cho'Gath frontline entirely
Cho'Gath only if isolated in side lane without team support
Low-HP targets for BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. reset chains
Objective Control R – FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. secures neutrals through any contest; arrive early and zone with Q
Force fights in tight spaces where Q and W land reliably on grouped enemies
Force objective before Cho'Gath arrives; FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. outbursts every other secure tool
Flank from behind during pit fights to bypass Cho'Gath's frontline CC
Positioning Fight in choke points and jungle entrances where Q hits reliably
Stand between Irelia and carries; W silence cuts her dash chain mid-flight
Flank around Cho'Gath rather than diving through the CC wall
Wait for Q and W to be used before committing BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains
Other Tips Save W specifically for Irelia's dive window; a 2-second silence mid-BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chain strands her in the frontline with no escape
Body-block Irelia's E blades with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. size to deny stun marks on carries behind you
Wait for Cho'Gath W cooldown before committing; silence is the real threat, not Q
Stack passive on frontline minions or tanks, then pivot to carries with full Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. active