Mordekaiser vs Yorick Matchup Guide

Mordekaiser

Mordekaiser

Top Lane Juggernaut-Mage

The Iron Revenant - AP juggernaut who chips with Obliterate, banks every trade through Indestructible, and drags a single target into Realm of Death to finish the fight alone

VS
Yorick

Yorick

Top Lane Juggernaut

The Shepherd of Souls - a split-push juggernaut who marks targets with Last Rites, walls fights in or out with Dark Procession, and doubles his attacker count the instant the Maiden of the Mist arrives

VerdictSkill matchup EarlyMordekaiser Favored MidSkill Matchup LateSkill Matchup Updated Jul 17, 2026

Champ Select Cheat Sheet — Mordekaiser vs Yorick

Runes
Nothing changes from the sheet's usual Precision page here: ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions., TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold., Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste., and Last StandLast StandDeal more damage to champions while you are low on health. carry over the same as most matchups
Secondary: Inspiration fills the secondary slot again, Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. and Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair., for the free bootsBootsSlightly increases Move Speed and the chase speed once Rylai's slow is landing
Summoners
FlashFlashTeleports you a short distance toward your cursor. + IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Core Build
Doran's Ring opens the lane, then the row jumps straight to Bramble Vest - ahead of Rylai's Crystal Scepter - specifically to answer Last Rites sustain early. Plated Steelcaps follows for the armor, then Liandry's Torment for the burn, and Bloodletter's Curse closes it out with more shred.
Trade Pattern
E > Q > W
Longer-range version for the moment a wall segment blocks the direct path; pull around it before finishing the same way.
Danger Levels
Respect Yorick at levels 6, 13

Matchup Dynamics

How This Matchup Works

This lane plays out as two different matchups stitched together, which is exactly what Federals1's skill-matchup rating implies. Before six, Yorick avoids extended fights and just wants to markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. minions with Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug., so ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. poke goes mostly unanswered. The moment the Maiden of the Mist arrives, the math flips - a second attacker joins every exchange, and split-push pressure becomes real. Rush Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. to blunt the Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain early, then look to isolate him whenever the Maiden is not there to back him up; Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. is what turns that two-on-one back into a clean duel.

Early Game (1-5)

Mordekaiser Favored - Yorick has little reason to engage before six; he would rather markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. minions with Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. and hold position. ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. poke lands close to free against a target playing this passively.

Mid Game (6-11)

Skill Matchup - The Maiden of the Mist arrives right at six and immediately doubles his attacker count in any fight; Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. answers by isolating him alone the instant he is caught without it.

Late Game (12+)

Skill Matchup - Split-push pressure behind Mist Walkers and the Maiden is a genuinely different win condition than a group fight built around isolating one target; whoever forces their preferred shape tends to take the game.

Key Interactions

  • Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain rewards patience, not aggression: Yorick marks a minion, procs the bonus damage and healHealRestores Health and grants Move Speed to you and target allied champion., and mostly avoids a real fight before level six. Chip with ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. rather than forcing anything; there is little on his side to punish the poke this early.
  • Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. decides who fights whom: The wall can trap Mordekaiser inside a duel Yorick wants or seal him out of one he is losing. Check the cooldown before committing Death's GraspE – Death's GraspMordekaiser pulls all enemies in an area. to extend any trade.
  • Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. strips the Maiden's assist: Isolating Yorick alone for the full seven seconds removes the second attacker from the fight entirely, turning the two-on-one his ultimate creates back into a straight duel.
  • Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. answers the sustain before it compounds: Rushed second on this row, ahead of Rylai's Crystal ScepterRylai's Crystal ScepterAbilities slow enemies, the grievous wounds cuts into Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. healing from the very first back.

Mordekaiser

Strengths

  • ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. poke goes mostly unanswered before six, since Yorick avoids extended fights by design
  • Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. rushed early undercuts the Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain before it has a chance to compound
  • Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. directly answers the Maiden by removing it from the fight the instant Yorick is caught alone

Weaknesses

  • Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. can wall him into a duel he did not choose, or wall a losing trade shut before he can finish it
  • The Maiden doubles Yorick's attacker count the instant it arrives, and nothing before level six prepares for that shift
  • A split-pushing Yorick behind Mist Walkers is a different problem than a lane opponent, and this kit has no way to out-split him directly

Yorick

Strengths

  • Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. provides real sustain and denies minions Mordekaiser might otherwise last-hit cleanly
  • Dark Procession's wall is a genuine zoning tool with no equivalent on the other side of this matchup
  • The Maiden of the Mist adds a second attacker to every fight and raises Walkers from nearby dead enemies, both jungle camps and champions

Weaknesses

  • Little reason to engage before six leaves the early lane almost entirely to ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. poke
  • Bramble Vest's grievous wounds cuts into the Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. healing before it can compound into anything meaningful
  • Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. removes the Maiden's assistance completely, forcing the clean 1v1 the wall is usually there to avoid

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Mordekaiser's Win Condition

  • Poke freely before six; Yorick rarely has a reason to punish it and would rather markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. minions instead
  • Rush Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. second on this row to cut Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain before it compounds
  • Check Dark Procession's cooldown before committing Death's GraspE – Death's GraspMordekaiser pulls all enemies in an area. to extend any trade
  • Isolate him alone with Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.; it is the one tool that removes the Maiden from a fight entirely

Yorick's Win Condition

  • Avoid extended trades before six; markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. minions with Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. and hold position instead of forcing anything
  • Use Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. to choose the fight - wall a bad trade shut or wall a good one in
  • Bring the Maiden into every skirmish after six; the extra attacker is the whole point of the ultimate
  • Push side lanes behind Mist Walkers rather than looking for a grouped fight the isolate plan answers directly

Laning Phase Guide

Level/Phase Mordekaiser Yorick
Level 1 Start ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. and poke freely; Yorick has little reason to contest it and would rather markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. a minion with Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. than trade. Starts Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.; the markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.-and-healHealRestores Health and grants Move Speed to you and target allied champion. pattern on minions matters more here than any real trade with Mordekaiser.
Level 2 Take whichever basic complements the poke best; there is no real punish coming back before he has Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. up. Adds Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement.; the wall is mostly zoning at this level, shaping the wave rather than setting up a duel.
Level 3 Full basic kit online, though there is still little reason to force anything; keep chipping and hold the wave. Full basic kit gives him the wall as a real option, but the incentive to actually fight is still low before six.
Level 4-5 Continue the poke pattern and bank the wave lead; nothing about his kit changes that math yet. Farms toward six with Mist Walkers doing incidental work; still not looking for a real fight.
Level 6 Respect the Maiden's arrival immediately; do not get caught without Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. once he has a second attacker in every exchange. The Maiden of the Mist changes everything at once - a second attacker, and Walkers raised off nearby dead enemies including jungle camps.
Level 7-8 Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. into Rylai's Crystal ScepterRylai's Crystal ScepterAbilities slow enemies; the anti-healHealRestores Health and grants Move Speed to you and target allied champion. matters before the slow does on this particular row. Adjusting to a lane that no longer ignores him; the Maiden makes every skirmish a real threat now.
Level 9 Liandry's TormentLiandry's TormentCharge up in combat to deal high damage over time, especially against durable enemies next; the burn pairs with the wave lead banked from six levels of free poke. Split-push pressure starts becoming a real option once the Maiden and a couple of levels have compounded.

Power Spikes

Level Spikes

Mordekaiser Yorick
Level Description Level Description
3 Minor Full basic kit; still little reason for him to engage, so the poke lead keeps compounding 3 Minor Full basic kit; still little incentive to force a real fight before six
6 Major Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. answers the Maiden the instant he is caught without an escort 6 Major The Maiden of the Mist arrives, doubling his attacker count in any exchange
11 Major Liandry's TormentLiandry's TormentCharge up in combat to deal high damage over time, especially against durable enemies and Bloodletter's Curse complete, adding real damage to the wave lead already banked 13 Major Split-push pressure behind Mist Walkers becomes a real, independent win condition

Item Spikes

Mordekaiser Yorick
Item Description Item Description
Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Rushed second on this row, ahead of Rylai's; the grievous wounds cuts Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain before it compounds Trinity ForceTrinity ForceTons of Damage Generic on-hit and mobility pickup that complements an auto-attack-and-Walker split-push plan
Rylai's Crystal ScepterRylai's Crystal ScepterAbilities slow enemies Follows Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.; the slow adds control once the Maiden turns fights into a two-on-one Spirit VisageSpirit VisageIncreases Health and healing effects Answers a build leaning on Liandry's and Bloodletter's Curse for sustained magic damage
Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage Armor against a kit that leans on autos and Walker swarms rather than burst
Liandry's TormentLiandry's TormentCharge up in combat to deal high damage over time, especially against durable enemies Percent-health burn for the extended fights Mist Walkers and the Maiden tend to create
Bloodletter's Curse Closes the row with more shred once the anti-healHealRestores Health and grants Move Speed to you and target allied champion. has already done its job

Best Build for Mordekaiser

Starting Items

Core Items

Doran's RingDoran's RingGood starting item for casters opens the lane, then the row jumps straight to Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. - ahead of Rylai's Crystal ScepterRylai's Crystal ScepterAbilities slow enemies - specifically to answer Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain early. Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage follows for the armor, then Liandry's TormentLiandry's TormentCharge up in combat to deal high damage over time, especially against durable enemies for the burn, and Bloodletter's Curse closes it out with more shred.

Runes

Primary: Nothing changes from the sheet's usual Precision page here: ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions., TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold., Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste., and Last StandLast StandDeal more damage to champions while you are low on health. carry over the same as most matchups

Secondary: Inspiration fills the secondary slot again, Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. and Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair., for the free bootsBootsSlightly increases Move Speed and the chase speed once Rylai's slow is landing

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.

Priority Build Path

1
Doran's Ring

Starting item off this row

2
Bramble Vest

Rushed second, ahead of Rylai's; the grievous wounds is the priority answer to Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. sustain

3
Rylai's Crystal Scepter

Follows Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.; the slow adds control once the Maiden turns fights into a two-on-one

4
Plated Steelcaps

Armor against a kit built on autos and Walker swarms rather than burst

5
Liandry's Torment

Percent-health burn for the extended fights his Walkers and Maiden tend to create

6
Bloodletter's Curse

Closes the row with more shred once the anti-healHealRestores Health and grants Move Speed to you and target allied champion. has already done its job

Situational Adjustments

  • Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions: a pick or burst threat on the enemy team punishes the lack of a defensive closer on this row
  • Spirit VisageSpirit VisageIncreases Health and healing effects: the game runs long and the extra healing matters more than the last point of shred from Bloodletter's Curse

Key Patterns

Lethal Combos

Mordekaiser Full Combo (Level 6+):

Q > E > W

Closer-range shape; poke first, pull once he is in range, cash the shield after.
Yorick Escape/Counter Combo:

Q > E > AA

Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. marks the target for bonus damage and healing, Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. adds the armor shred and slow, then autos close it out with the Maiden joining if R is up.

Trading Combos

Mordekaiser Short Trade:

E > Q > W

Longer-range version for the moment a wall segment blocks the direct path; pull around it before finishing the same way.
Yorick Quick Trade:

Q > AA

The simplest version of his sustain loop; markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up., then let the bonus damage and healHealRestores Health and grants Move Speed to you and target allied champion. do the rest.

Lethal Thresholds

  • Mordekaiser Kill Range: No clean kill threshold before six; Yorick rarely offers one by choice. Once the Maiden arrives, treat every fight as two attackers rather than one, and use Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. to strip that math back to a single opponent.
  • Yorick Kill Range: Needs the Maiden active to threaten a real duel; without it, Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. alone rarely wins an even trade against Indestructible's shield.
  • Critical Levels: The wall becomes a real option at 3, the Maiden doubles his attacker count at 6, and Liandry's with Bloodletter's Curse round out the damage around 11

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 Poke freely Wave edge ObliterateQ – ObliterateMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy. on cooldown; little coming back Low Watch which minion he marks with Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
2 Extend the poke lead Hold prio Whichever basic complements the poke Low Track Dark Procession's first real use
3 Keep the wave lead compounding Push when safe Full kit, but he still avoids the fight Low-Medium Watch for a surprise Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. wall-in
4-5 Bank the lead into plates Shove behind the wall's zoning Continue poking; nothing punishes it yet Low Track his jungler before overextending
6 Respect the Maiden immediately Do not get caught without R Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. the instant he is alone Medium off the isolate Confirm the Maiden is down before any skirmish
7-8 Rush Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. into Rylai's Hold the lead, adjust to real threat IndestructibleW – IndestructibleMordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.-gated pokes now that he can answer Medium Track Walker density near the wave
9 Liandry's online Push for plates Full pattern once anti-healHealRestores Health and grants Move Speed to you and target allied champion. and shield are both up Medium-High Look for the next roam
Mid Game (11-16) Deny the split before it starts Match his side-lane pressure or force a group Only with IndestructibleW – IndestructibleMordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal. and R both available Medium, mostly off a caught Yorick Ward the lane he is most likely to push
Late Game (16+) Force group fights over side skirmishes Frontline, drag fights away from his split lane Isolate picks rather than chase the split directly Medium once the Maiden is separated Track TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. and the Maiden's uptime

First Back Goals

Teamfight Tips

Aspect Mordekaiser Yorick
Primary Role Removes the Maiden from the equation with Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns., then finishes the isolated target with Liandry's and Bloodletter's Curse Split-push threat first, skirmisher second; brings the Maiden and a wave of Mist Walkers into any fight he cannot avoid
Target Priority Yorick himself whenever he is caught away from the Maiden
Whoever the Maiden is currently empowered against
Whoever is isolated from their team, mirroring his own preferred shape of fight
Backline once Walkers have thinned the frontline
Objective Control Force group fights rather than chasing his split lane directly
Use vision to catch him away from the Maiden before engaging
Threatens the opposite side of the map the moment the wave is pushed
Mist Walkers apply pressure even while he is elsewhere
Positioning Bait him into a fight before the Maiden can join, and only then commit Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
Group tightly enough that a caught Yorick cannot be rescued by a Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. wall
Keeps Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. in reserve to escape a losing group fight
Splits as far from the main fight as the wave allows
Other Tips Realm of DeathR – Realm of DeathMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns. is the whole answer to the Maiden; use it the moment he is caught alone rather than saving it for later
Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. means a losing fight can still escape - close it out before the wall goes up, not after
The split lane is the real win condition once the Maiden is online; forcing a group fight plays into Mordekaiser's isolate plan
Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. is worth banking as an escape rather than spending it early on zoning alone