Cho'Gath vs Yorick Matchup Guide

Cho'Gath

Cho'Gath

Top Lane Tank/Mage

The Terror of the Void - tanky control mage with AoE CC and true damage execute

VS
Yorick

Yorick

Top Lane Juggernaut

Split-push juggernaut who controls lanes through Mist Walker ghouls, Dark Procession cage, and the Maiden of the Mist summon

VerdictYorick favored EarlySkill Matchup MidYorick Favored LateYorick Favored Updated Jul 10, 2026 · Patch 26.13

Champ Select Cheat Sheet — Cho'Gath vs Yorick

Runes
Hail of Blades (Domination) with Cheap Shot, Grisly Mementos, and Relentless Hunter for roam speed
Secondary: Sorcery secondary: Nimbus Cloak and Waterwalking
Summoners
Flash + Ghost
Start
Doran's Ring + 2x Health Potion
Core Build
Boots of Swiftness (first recall)Rod of AgesFrozen HeartZhonya's Hourglass
Trade Pattern
Q > W > AA > E > disengage
End the trade after 2 E autos maximum; extended fights let ghouls accumulate and Maiden DPS overwhelms.
Danger Levels
Respect Yorick at levels 6, 9, 11
First Back
Boots of Swiftness
Ideal Back (1000g+)

Matchup Dynamics

How This Matchup Works

Yorick controls the lane through Mist Walker ghouls, Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cage, and Maiden pressure. The AP path (HoB, Q max) keeps trades short with safe poke at range; the Tank path (Grasp, E max) survives through sustain but absorbs more cage pressure. Boots of SwiftnessBoots of SwiftnessEnhances Move Speed and reduces the effect of slows on first recall is non-negotiable from both builds. Clear ghouls on spawn with Q and E area damage; break the cage immediately with AA plus E spikes. FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. the Maiden on every available window - Yorick's combat power and split-push threat collapse without her. The entire matchup pivots on dodging Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.: eat the E and the full ghoul army leaps.

Early Game (1-5)

Skill Matchup - Cho'Gath farms safely with Q at range and clears ghouls with area damage; Yorick needs Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. to force an engage and cannot all-in without accumulated graves.

Mid Game (6-11)

Yorick Favored - Maiden plus cage pressure is extremely difficult to handle alone; Yorick's split push with HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... forces Cho to answer or lose towers.

Late Game (12+)

Yorick Favored - Split push with Maiden forces Cho'Gath to respond in the side lane; Cho needs the team to group and cannot match Yorick's tower damage alone.

Key Interactions

  • AA + E - break Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cage: Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. traps Cho'Gath with no mobility escape; auto-attack plus E spikes destroy the cage wall before Yorick can follow up with the full rotation. React immediately on cage placement.
  • R - FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. the Maiden on every window: FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. deals 1200 true damage to non-champions; one R deletes Maiden instantly. Yorick loses sustained DPS, push pressure, and all-in threat until the long ultimate cooldown resets. Prioritize Maiden over minion stacks.
  • Dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. at all costs: Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. marks the target and sends every nearby Mist Walker leaping; one E hit converts a safe lane into an unavoidable all-in. Swifties and lateral movement deny the skillshot.
  • Q and E - clear Mist Walker ghouls: RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. and Vorpal SpikesE – Vorpal SpikesCho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. area damage thin ghoul waves before they accumulate to threatening numbers; four-plus ghouls with Maiden active is Yorick's lethal window.

Cho'Gath

Strengths

  • Q and E area damage efficiently clear Mist Walker ghouls before they accumulate
  • W silence disrupts Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. placement and Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. timing
  • FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. deletes Maiden in one cast; Yorick's split-push threat collapses without her
  • Superior objective control; FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. plus SmiteSmiteDeals true damage to a monster or minion. secures neutrals that Yorick cannot contest
  • Teamfight AoE CC outscales a split-push champion who needs isolation to function

Weaknesses

  • No mobility; Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cage traps a champion with zero dashes to escape
  • Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. sends all ghouls leaping; one E hit triggers unavoidable burst
  • Extended fights against Maiden plus ghouls overwhelm when Cho cannot disengage
  • Cannot match Yorick's split-push tower damage; forced to answer the side lane instead of grouping
  • Mana-gated early if using Q and E to clear ghouls instead of farming

Yorick

Strengths

  • Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. traps Cho'Gath with no mobility tool to escape; free rotation inside the cage
  • Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. into accumulated ghouls delivers burst that Cho cannot trade back against
  • Maiden provides sustained DPS and push pressure that forces Cho to stay in the side lane
  • Split push with HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... draws Cho from objectives; Cho cannot match the tower damage
  • Extended fights with full ghoul army outstat Cho'Gath at every stage past level 6

Weaknesses

  • FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. deletes Maiden in one cast; losing her removes the primary combat and push advantage
  • Q and E area damage efficiently thin ghoul waves before they stack to threatening numbers
  • Cho'Gath AoE silence interrupts ability sequencing and denies clean cage-into-E combos
  • Outscaled in grouped fights where AoE CC controls teamfights Yorick cannot join effectively
  • AA plus E breaks the cage before the full rotation lands; cage value drops if Cho reacts fast

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Cho'Gath's Win Condition

  • FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. the Maiden on every available window; Yorick's combat power drops sharply without her and the cooldown is long
  • Rush Boots of SwiftnessBoots of SwiftnessEnhances Move Speed and reduces the effect of slows on first back to dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. and kite ghouls; AP adds Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times., Tank adds Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks
  • Break Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cage immediately with AA plus E spikes; never sit inside the cage waiting for Yorick's full rotation
  • Clear Mist Walker ghouls with Q and E area damage before they accumulate to four-plus; deny Yorick his DPS engine
  • Group for teamfights where AoE CC outvalues a split-push champion with no teamfight tools

Yorick's Win Condition

  • Land Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. to send all ghouls leaping; the E hit converts a passive lane into an all-in that Cho cannot escape
  • Cage Cho'Gath with Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. and follow with E plus ghouls; no mobility means no escape from the full rotation
  • Summon Maiden and push with HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... to force Cho into the side lane away from objectives and team
  • Stack four-plus graves before committing; the ghoul army is the damage source and half-committed fights lose value
  • Split push opposite objective to draw Cho away from the pit; Cho cannot match tower damage and cannot ignore the push

Laning Phase Guide

Level/Phase Cho'Gath Yorick
Level 1 Start Q - RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.; last-hit at range and avoid melee contact. Yorick stacks graves with Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. on every CS; thin ghouls with Q if he raises early walkers. Ward pixel brush at 2:30. Start Q - Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.; stack graves on every minion kill. Cho'Gath cannot contest melee range at level 1; Q healHealRestores Health and grants Move Speed to you and target allied champion. below half HP sustains through any poke.
Level 2 Take W - Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.; Q at max range when Yorick walks up for CS, follow with W if he commits forward. Silence disrupts Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. placement timing. Take W - Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement.; cage locks Cho'Gath in place with no mobility escape. Hold W for after Cho steps forward to last-hit; guaranteed trap on a telegraphed move.
Level 3 Take E - Vorpal SpikesE – Vorpal SpikesCho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.; full kit online. Dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. with lateral movement - one E hit sends every ghoul leaping. Clear ghouls with Q and E area damage; trade Q > W > 1-2 E autos then back off. Full combo online; E - Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. marks Cho'Gath and sends all ghouls leaping. Stack four graves before committing; cage first, then E for guaranteed ghoul damage inside the walls.
Level 4-5 Back for Boots of SwiftnessBoots of SwiftnessEnhances Move Speed and reduces the effect of slows on crash; Swifties help dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. and kite ghouls. Concede CS rather than eat an E into cage combo without boots. Build toward Trinity ForceTrinity ForceTons of Damage components; zone Cho off minion graves with E threat. Punish any forward step with Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. into ghoul leap; freeze if Cho respects the lane.
Level 6 R - FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. unlocks. Priority one: FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. the Maiden the moment Yorick summons her. Without Maiden, Yorick's combat and split-push power collapse. Do not waste R on minion stacks when Maiden is alive. R - Eulogy of the IslesR – Eulogy of the IslesYorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies. summons Maiden; strongest spike in the matchup. Maiden adds sustained DPS and push pressure. Position Maiden behind you in fights to deny Cho'Gath a FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. angle.
Level 7-8 AP: Q max provides safe poke to thin ghouls and zone Yorick off the wave. Tank: E max clears ghoul waves faster with auto-attack spikes. Break cage with AA plus E every time; never sit inside Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement.. Push with Maiden and ghouls for plates; Cho cannot match the sustained push pressure. Transition to HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... to amplify tower damage and force Cho into the side lane permanently.
Level 9 AP: W max begins; longer silence windows deny Yorick's combo sequence. Rotate for objectives with R available; Maiden's long cooldown means Yorick is weakest right after FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. deletes her. Complete first item; HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... amplifies split-push pressure. Force Cho to answer the side lane alone where Maiden plus cage plus ghouls overwhelm a champion with no mobility.

Power Spikes

Level Spikes

Cho'Gath Yorick
Level Description Level Description
2 Minor W - Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. unlocks Q > W punish; silence denies Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. placement 3 Minor Full combo online; Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. sends ghouls leaping for burst Cho cannot trade into
6 Major R - FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. adds execute threat, Maiden deletion, and objective control 6 Critical Maiden summon; strongest window in the matchup - sustained DPS and push pressure spike
9 Major AP: Q max for ghoul clear and poke; Tank: E max for faster cage breaks and ghoul kills 9 Major First max improves ghoul generation and grave stacking speed
11 Major R2 lowers FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. cooldown; more Maiden deletes and more objective control windows 11 Major R2 Maiden upgrade; stronger Maiden and reduced cooldown narrows FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. denial windows

Item Spikes

Cho'Gath Yorick
Item Description Item Description
Boots of SwiftnessBoots of SwiftnessEnhances Move Speed and reduces the effect of slows First-recall rush; dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. and kite away from ghoul swarms HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... Core split-push amplifier; forces Cho to answer the side lane or lose towers permanently
Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. AP path core; stacking HP, AP, and mana provide the scaling this matchup demands Trinity ForceTrinity ForceTons of Damage Dueling and tower damage core; spellblade procs multiply Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. burst in trades
Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks Tank path core; armor plus ability haste enables more Q and W rotations against ghoul waves Serylda's Grudge Armor penetration plus slow; cuts through Cho'Gath's stacking HP from FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.
Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions AP path: stasis buys time inside Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. and denies Yorick's follow-up burst Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... Sustain in extended fights; bleed passive survives Cho's burst rotation before the execute
Kaenic RookernKaenic Rookern400 Health80 Magic Resist100% Base Health RegenMagebaneAfter not taking magic damage for 15 seconds, gain a magic shield. Heavy AP elsewhere on the enemy team; the MR shield blocks burst windows from other sources

Best Build for Cho'Gath

Starting Items

Doran's RingDoran's RingGood starting item for casters + 2x Health PotionHealth PotionConsume to restore Health over time

Core Items

Boots of SwiftnessBoots of SwiftnessEnhances Move Speed and reduces the effect of slows (first recall) → Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times.Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacksZhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions

Runes

Primary: Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. (Domination) with Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions., Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste for each collected., and Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. for roam speed

Secondary: Sorcery secondary: Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. and WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + GhostGhostGain Move Speed and ignore unit collision for the duration.

Priority Build Path

1
Boots of Swiftness

First-recall rush regardless of build path; dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. and kite ghoul swarms

2
Rod of Ages

AP Tank core; stacking HP, AP, and mana provide the scaling advantage this matchup demands

3
Frozen Heart

Armor and ability haste; enables more Q and W rotations to clear ghouls and break cages

4
Zhonya's Hourglass

Stasis denies burst inside Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. and buys time for cage to expire

Situational Adjustments

  • Hollow RadianceHollow RadianceImmobilize enemies to gain a shield. Activate to run faster at opponents.: Tank path vs mixed damage; AoE burn passively kills ghouls standing nearby
  • Hextech RocketbeltHextech RocketbeltActivate to dash forward and unleash a fiery explosion: Full AP snowball; the dash escapes Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cage when flashFlashTeleports you a short distance toward your cursor. is down
  • Kaenic RookernKaenic Rookern400 Health80 Magic Resist100% Base Health RegenMagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.: Heavy AP elsewhere on the enemy team; the MR shield blocks burst windows
  • Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.: Early anti-healHealRestores Health and grants Move Speed to you and target allied champion. if Yorick sustains heavily through Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. healing below half HP

Key Patterns

Lethal Combos

Cho'Gath Full Combo (Level 6+):

Q > W > AA > E > R

Only commit to R when the execute indicator confirms the kill; Q must land first to lock the target for the full rotation.
Yorick Escape/Counter Combo:

E > W > Ghouls leap > Q > R (Maiden)

Land Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. first to markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. and send ghouls; cage traps Cho inside the ghoul army with no escape.

Trading Combos

Cho'Gath Short Trade:

Q > W > AA > E > disengage

End the trade after 2 E autos maximum; extended fights let ghouls accumulate and Maiden DPS overwhelms.
Yorick Quick Trade:

E > Ghouls leap > Q > back off

Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. into ghoul burst plus Last RitesQ – Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. empowered auto; disengage before Cho lands Q or W.

Lethal Thresholds

  • Cho'Gath Kill Range: FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. execute is reliable below roughly 25-30% HP after Q > W > E rotation; confirm the indicator before pressing R. Against Maiden, R one-shots at any HP.
  • Yorick Kill Range: Yorick lethal window opens with Maiden plus four ghouls plus cage; Cho'Gath below 40% HP inside Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cannot survive the sustained damage without FlashFlashTeleports you a short distance toward your cursor..
  • Critical Levels: Level 6 is the pivot: FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. can delete Maiden, but Maiden plus cage threatens all-ins. First item completion around minute 11 widens Yorick's split-push lead.

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 safe CS with Q; deny grave stacking hold outside Yorick auto range Q poke only when Yorick commits to a last-hit none without jungle ward pixel brush 2:30
2 unlock silence punish keep wave between tower and river Q > W if Yorick steps up; exit immediately only with jungle gank thin wave to 6-8 minions
3 dodge Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.; clear ghouls stay near tower; never past river without vision Q > W > 1-2 E autos; disengage before ghouls stack possible with jungle if Yorick wastes cage prep crash for first recall Swifties
4-5 survive to 6; rush Swifties freeze near tower if possible Q poke only; do not walk up for CS vs Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. threat very low back for Swifties on cannon wave crash
6 FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. Maiden on sight; deny Yorick's power spike fight only near tower or with vision Q > W > E short trade; hold R for Maiden delete or confirmed champion kill medium if Maiden is dead and Q lands on Yorick below 30% track Maiden position and save R cooldown
7-8 clear ghouls; build toward first full item match Yorick push; do not let him take plates with Maiden freely continue Q poke; break cage with AA + E on reaction medium with jungle rotations after Maiden is Feasted rotate for Herald or Dragon when R is available
9+ transition to objectives and teamfights avoid extended side-lane vs HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup... Yorick Q picks at choke points; W silence punishes cage attempts any Q land into full rotation plus R on Maiden-less Yorick group with team for objective fights
Mid Game (11-16) deny Yorick split; group with team avoid isolated fights vs Maiden; match with numbers or concede tower front-to-back with AoE CC; FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. Maiden in teamfights R execute on carries or isolated targets vision around objectives; force fights in chokes where Q lands
Late Game (16+) objective control with R Baron and Dragon pits where FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. secures zone with Q; silence key targets with W any Q into R confirm on a carry deny vision near objectives; body-block with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP

First Back Goals

Ideal Back (1000g+)

  • Boots of SwiftnessBoots of SwiftnessEnhances Move Speed and reduces the effect of slows
  • Control Ward (75g)

Crash cannon wave; Swifties are the single most important purchase for dodging Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. and kiting ghouls

Behind Back (600-900g)

  • Boots (300g)
  • Ruby Crystal (400g) or Cloth Armor (300g)

Base on bounce rather than dying inside Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. cage; finish Swifties on second back

Teamfight Tips

Aspect Cho'Gath Yorick
Primary Role Frontline zone control with AoE CC; engage off Q hits and silence key targets Split-push pressure; force someone to answer the side lane or join teamfights with Maiden for sustained DPS
Target Priority Maiden (FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. her in teamfights to strip Yorick's sustained DPS)
ADC or fed carry
Yorick if isolated without Maiden
Backline carries while ghouls and Maiden tank frontline
Cho'Gath if isolated in side lane without team
Objectives while team fights opposite side of the map
Objective Control R - FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. secures neutrals through any contest; arrive early and zone with Q
Force fights in tight spaces where Q and W land reliably on grouped enemies
Split push opposite side of objective to draw Cho'Gath away from the pit
Send Maiden down a lane before objective spawns; force Cho to choose between Maiden and objective
Positioning Fight in choke points and jungle entrances where Q hits reliably
Body-block with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP; size advantage absorbs skillshots for carries
Avoid narrow passages where Q and W cover the entire width
Sidelane with Maiden and HullbreakerHullbreaker40 Attack Damage500 Health4% Move SpeedSkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and sup...; join fights only when split pressure forces a 4v5
Other Tips FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. Maiden in teamfights to strip Yorick's sustained DPS; she counts as non-champion so R deals 1200 true damage
Body-block Mourning MistE – Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. size to prevent ghoul leap onto carries
Send Maiden down a lane before joining the fight; split pressure forces a response even during teamfights
Cage backline carries with Dark ProcessionW – Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement. to isolate them from their team