Cho'Gath vs Camille Matchup Guide

Cho'Gath

Cho'Gath

Top Lane Tank/Mage

The Terror of the Void - tanky control mage with AoE CC and true damage execute

VS
Camille

Camille

Top Lane Diver

Precision-scaling diver who chains Hookshot engages into empowered Q2 true damage and split-push pressure through Hextech Ultimatum isolation

VerdictSkill matchup EarlyCho'Gath Favored MidSkill Matchup LateSkill Matchup Updated Jul 10, 2026 · Patch 26.13

Champ Select Cheat Sheet — Cho'Gath vs Camille

Runes
Hail of Blades (Domination) with Cheap Shot, Grisly Mementos, and Relentless Hunter for roam speed
Secondary: Sorcery secondary: Nimbus Cloak and Waterwalking
Summoners
Flash + Ghost
Start
Doran's Ring + 2x Health Potion
Core Build
Boots (first recall)Rod of AgesZhonya's HourglassFrozen Heart
Trade Pattern
Q > W > AA > E > disengage
Exit before Q2 charges; the true damage empowered strike is the real threat. Two E autos maximum then walk away.
Danger Levels
Respect Camille at levels 6, 11
First Back
Boots (300g)
Ideal Back (1000g+)

Matchup Dynamics

How This Matchup Works

Cho'Gath controls this lane until Trinity ForceTrinity ForceTons of Damage arrives. Drop Q on yourself the instant HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. connects; trade freely during the Q2 charge window but exit before the empowered strike lands. W silence shuts down the Precision ProtocolQ – Precision ProtocolCamille's next attack deals bonus damage and grants bonus Move Speed. reset timing Camille depends on for damage. After Trinity ForceTrinity ForceTons of Damage the matchup tightens - correct ability sequencing becomes the deciding factor. Bait HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. when jungle pressure is nearby; Camille has zero escape tools once E is spent. Stay inside or fully outside Tactical Sweep's outer cone to deny the sustain healHealRestores Health and grants Move Speed to you and target allied champion.. AP Cho'Gath with HoB ends trades fast; Hourglass stalls Hextech Ultimatum in the mid game.

Early Game (1-5)

Cho'Gath Favored - Cho'Gath wins direct trades before Trinity ForceTrinity ForceTons of Damage; self-cast Q punishes every HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engage, silence denies Q2 timing, and Camille's early all-ins are weak.

Mid Game (6-11)

Skill Matchup - Trinity ForceTrinity ForceTons of Damage shifts the trade dynamic; Camille's all-in threat rises sharply but the lane remains winnable with correct ability timing and Hourglass purchase.

Late Game (12+)

Skill Matchup - Different win conditions split the matchup; Cho'Gath dominates grouped fights with AoE CC while Camille generates pressure through side-lane 1v1s.

Key Interactions

  • Q – Self-cast RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. on HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engage: Drop Q directly on yourself when Camille E connects; the knock-up punishes her commit and opens a free trade window before Q2 charges.
  • W – Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. to deny Q2 timing: Silence disrupts the Precision ProtocolQ – Precision ProtocolCamille's next attack deals bonus damage and grants bonus Move Speed. charge sequence; cast W after Q lands to mute her damage rotation and force a losing trade.
  • Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. outer cone positioning: The outer cone heals Camille based on max HP; step inside the inner radius or stay completely outside to deny her sustain in lane.
  • Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions versus Hextech Ultimatum: Stasis inside the cage wastes Hextech Ultimatum duration and buys time for team rotation; the forced 1v1 loses its value when Hourglass is available.

Cho'Gath

Strengths

  • Self-cast Q punishes every HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engage; free trade windows on every E commit
  • W silence disrupts the Q1-wait-Q2 sequence Camille needs for true damage output
  • FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. stacks build an HP wall that demands extended fights to break through
  • Superior teamfight presence; AoE knock-up and silence outscale a single-target diver
  • HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. bait near jungle guarantees ganks; Camille has no escape after E is spent

Weaknesses

  • Trinity ForceTrinity ForceTons of Damage completion shifts the trade dynamic; windows narrow after the spike
  • Hextech Ultimatum locks out escape and forces a 1v1 inside the cage
  • Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. outer cone sustains Camille through poke if positioning slips
  • Q2 true damage bypasses armor stacking entirely; HP is the only answer
  • Late-game split pressure forces rotations away from the teamfights Cho'Gath wants

Camille

Strengths

  • Trinity ForceTrinity ForceTons of Damage spike transforms the lane from losing to fully contestable
  • Q2 true damage cuts through FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP scaling; armor stacking changes nothing
  • HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. mobility outpaces Cho'Gath in side-lane rotations and wall traversal
  • Hextech Ultimatum isolates Cho'Gath from tower and team for forced 1v1s
  • Split-push pressure after two items forces Cho'Gath to answer or lose structures

Weaknesses

  • Weak in early all-ins; Cho'Gath wins direct trades before Trinity ForceTrinity ForceTons of Damage
  • HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. on cooldown leaves zero escape; jungle ganks punish aggressive E usage
  • Kited in teamfights without R; AoE silence and knock-up zone her away from carries
  • W silence denies the Q1-wait-Q2 charge timing she depends on for damage
  • Short trade pattern requires precise spacing that Q knock-up disrupts entirely

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Cho'Gath's Win Condition

  • Self-cast Q every time HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. connects; trade during the Q2 charge window then exit before the empowered strike lands
  • Bait HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. when jungle is nearby; Camille has zero escape tools after E is spent
  • Stay inside or completely outside Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. outer cone; deny the max-HP sustain healHealRestores Health and grants Move Speed to you and target allied champion.
  • Rush early boots on first recall for repositioning against HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. and W cone spacing
  • Group for teamfights where AoE CC and FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. execute outvalue single-target isolation

Camille's Win Condition

  • Complete Trinity ForceTrinity ForceTons of Damage to shift the lane from losing to contestable; SheenSheenGrants a bonus to next attack after spell cast proc scales every Q trade
  • Chip HP with short Grasp trades; commit to all-ins only when the kill is secured
  • Use Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. outer cone for lane sustain to offset Q poke attrition over time
  • Split push after Trinity ForceTrinity ForceTons of Damage plus Ravenous HydraRavenous HydraMelee attacks hit nearby enemies, dealing damage and restoring Health; 1v1 advantage and tower threat compound
  • Lock Cho'Gath with Hextech Ultimatum away from team; force the isolated 1v1 after Trinity

Laning Phase Guide

Level/Phase Cho'Gath Camille
Level 1 Start Q – RuptureQ – RuptureRuptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.; last-hit at range and poke when Camille walks forward for CS. She has no HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. yet and weak level 1 all-in. Ward pixel brush at 2:30. Start Q – Precision ProtocolQ – Precision ProtocolCamille's next attack deals bonus damage and grants bonus Move Speed.; take short Grasp-empowered auto trades if Cho'Gath walks into melee range. Save mana for sustained trading.
Level 2 Take W – Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.; if Camille E's in, self-cast Q and silence immediately. Trade until Q2 is about to charge, then walk out. Take E – HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.; engage window opens but early all-ins remain weak. Short Q-auto trades only; do not commit to extended fights.
Level 3 Take E – Vorpal SpikesE – Vorpal SpikesCho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.; Q > W > E autos when HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. is on cooldown. Full short trade wins cleanly as long as you disengage before Q2. Full kit online; W outer cone for sustain between trades, E for engage or escape. Chip down with Grasp-empowered short trades.
Level 4-5 Back for boots on cannon crash; movement speed improves spacing against Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. cone and HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. follow-up. Press the pre-Trinity advantage. Build toward SheenSheenGrants a bonus to next attack after spell cast; Q trades improve on the Spellblade proc. Save HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. for defensive use when lane position is poor.
Level 6 R – FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. adds execute and objective control; Hextech Ultimatum forces a 1v1 regardless. Stack R on cannon minions when no objective is approaching. R – Hextech Ultimatum isolates targets from tower and team; look for cage on low-HP Cho'Gath after landing a clean HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engage.
Level 7-8 AP: 3 points in Q gives consistent safe poke; pressure hard before Trinity ForceTrinity ForceTons of Damage completion. Tank: E max provides DPS in short trades when HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. is down. Trinity ForceTrinity ForceTons of Damage components arrive; SheenSheenGrants a bonus to next attack after spell cast plus PhagePhageAttacks and kills give a small burst of speed ramp up trade and all-in potential. The lane is shifting.
Level 9 AP: W max begins; silence duration increases to deny longer Q2 charge windows. Rotate for objectives with R available. Trinity ForceTrinity ForceTons of Damage online; matchup dynamic flips. All-in windows open consistently and split-push pressure begins to outpace Cho'Gath's side-lane response.

Power Spikes

Level Spikes

Cho'Gath Camille
Level Description Level Description
2 Minor W – Feral ScreamW – Feral ScreamCho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. unlocks Q > W punish; silence denies Q2 charge timing on every HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engage 2 Minor HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. unlocks; engage potential opens but early all-in power stays weak
6 Major R – FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. adds execute threat, objective control, and tower dive defense 6 Major Hextech Ultimatum isolates targets for forced 1v1; cage denies tower and team support
9 Major AP: W max extends silence duration; Tank: E max improves short trade DPS 11 Major Rank 2 R lowers Hextech Ultimatum cooldown; isolation threat increases in frequency
11 Major R2 lowers FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. cooldown; more stacks and more objective control windows

Item Spikes

Cho'Gath Camille
Item Description Item Description
Boots (300g) First-recall rush; movement speed counters HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. repositioning and Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. cone spacing Trinity ForceTrinity ForceTons of Damage Matchup-defining spike; SheenSheenGrants a bonus to next attack after spell cast-empowered Q trades flip the lane from Cho-favored to skill-dependent
Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions AP path: stasis stalls Hextech Ultimatum duration and denies the forced 1v1 inside the cage Ravenous HydraRavenous HydraMelee attacks hit nearby enemies, dealing damage and restoring Health Sustain and waveclear for split push; omnivamp keeps HP topped between rotations
Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. AP Tank core; stacking HP, AP, and mana provide the scaling this matchup demands Spear of ShojinSpear of ShojinReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time. Ability haste amplifies combo frequency; more HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engages and shorter R cooldown
Frozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks Armor plus ability haste; attack speed slow reduces Camille auto-Q rotation frequency Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... Bleed passive survives burst and armor helps against Cho'Gath E and auto damage

Best Build for Cho'Gath

Starting Items

Doran's RingDoran's RingGood starting item for casters + 2x Health PotionHealth PotionConsume to restore Health over time

Core Items

Boots (first recall) → Rod of AgesRod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times.Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actionsFrozen HeartFrozen HeartMassively increases Armor and slows enemy basic attacks

Runes

Primary: Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. (Domination) with Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions., Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste for each collected., and Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. for roam speed

Secondary: Sorcery secondary: Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. and WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + GhostGhostGain Move Speed and ignore unit collision for the duration.

Priority Build Path

1
Boots

First-recall rush; movement speed is the best early investment against HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engage and W cone spacing

2
Rod of Ages

AP Tank core; stacking HP, AP, and mana provide the scaling advantage this matchup demands

3
Zhonya's Hourglass

Stasis stalls Hextech Ultimatum and wastes cage duration; team can rotate while Cho'Gath is invulnerable

4
Frozen Heart

Armor, mana, and ability haste; attack speed slow reduces Camille auto-Q combo frequency

Situational Adjustments

  • Hollow RadianceHollow RadianceImmobilize enemies to gain a shield. Activate to run faster at opponents.: Tank path vs mixed damage; AoE burn adds wave control and fight DPS
  • Kaenic RookernKaenic Rookern400 Health80 Magic Resist100% Base Health RegenMagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.: Heavy AP elsewhere on the enemy team; the MR shield blocks burst windows
  • Cosmic DriveCosmic DriveMassive amounts of Cooldown Reduction: AP path when ahead; ability haste and movement speed improve rotation frequency and kiting
  • Hextech RocketbeltHextech RocketbeltActivate to dash forward and unleash a fiery explosion: Roam'Gath full AP vs squishy enemy team; only when snowballing, not from behind

Key Patterns

Lethal Combos

Cho'Gath Full Combo (Level 6+):

Q > W > AA > E > R

Self-cast Q on HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. connect; W silence locks the rotation before Q2 can charge. R only when the execute indicator confirms the kill.
Camille Escape/Counter Combo:

E > AA > Q > AA > Q2 > W

HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. stun into auto-Q reset; wait for Q2 true damage charge then finish with Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.. Full rotation threatens lethal after Trinity ForceTrinity ForceTons of Damage.

Trading Combos

Cho'Gath Short Trade:

Q > W > AA > E > disengage

Exit before Q2 charges; the true damage empowered strike is the real threat. Two E autos maximum then walk away.
Camille Quick Trade:

Q > AA > W

Walk-up Q with Grasp proc, auto for Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. value, W outer cone for sustain; disengage without committing HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing..

Lethal Thresholds

  • Cho'Gath Kill Range: FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. execute is reliable below roughly 25-30% HP after Q > W > E rotation; confirm the indicator before pressing R.
  • Camille Kill Range: Q2 true damage bypasses armor entirely; after Trinity ForceTrinity ForceTons of Damage the empowered SheenSheenGrants a bonus to next attack after spell cast-Q2 chunks roughly 20-25% max HP per trade.
  • Critical Levels: Trinity ForceTrinity ForceTons of Damage completion (usually minute 10-12) flips the matchup from Cho-favored to skill-dependent; press advantages before this spike and respect the shift after.

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 safe CS with Q hold outside Camille auto range Q poke when Camille walks up for CS; she has no engage tool yet none; both weak level 1 ward pixel brush 2:30
2 punish HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. engages maintain Q range; respect E engage angle from walls self-cast Q when E connects; W silence to deny Q2 low without jungle track HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. cooldown; trade freely when E is down
3 win short trades stay inside or outside Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. cone Q > W > E autos; exit before Q2 charges possible if HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. down and Q lands cleanly prep wave for crash or jungle gank setup
4-5 rush early boots on recall freeze or slow push for recall timing Q poke at range; avoid extended fights near SheenSheenGrants a bonus to next attack after spell cast completion medium if HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. baited near jungle back for boots on cannon crash
6 R for objective control; respect Hextech Ultimatum fight near tower or with vision; cage ignores both Q > W > E trade; hold R for confirmed execute medium if Q lands on E-less Camille below 30% stack FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. on cannon; track Camille R cooldown
7-8 pressure before Trinity ForceTrinity ForceTons of Damage completes push advantage while pre-Trinity window exists AP: Q poke from range; Tank: E trades when cooldowns are spent medium with jungle support; window narrows as Trinity approaches rotate for Herald or Dragon with R available
9+ adjust to post-Trinity dynamic respect the 1v1 shift; avoid isolated fights W silence before Q to guarantee landing; ability timing is everything Q into full rotation plus R if Camille overextends group for objectives; answer Camille split with macro
Mid Game (11-16) teamfight advantage over split-push threat group or match with numbers; avoid isolated side lanes front-to-back with AoE CC R execute on carries; catch Camille with Q in choke points vision around objectives; force 5v5 where CC outvalues isolation
Late Game (16+) objective control with R Baron and Dragon pits where FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. secures zone with Q; silence key targets with W any Q into R confirm on a carry deny Camille split by grouping near objectives; force the 5v5

First Back Goals

Ideal Back (1000g+)

  • Boots (300g)
  • Amplifying Tome (435g)
  • Control Ward (75g)

Crash cannon wave; movement speed is the priority buy for spacing against HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. and Tactical SweepW – Tactical SweepCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. cone

Behind Back (600-900g)

  • Boots (300g)
  • Ruby Crystal (400g) or Cloth Armor (300g)

Base on bounce rather than risking a HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. cage death; finish AP components on second back

Teamfight Tips

Aspect Cho'Gath Camille
Primary Role Frontline zone control with AoE CC; engage off Q hits and silence diving threats Diver looking for flanks or isolation picks; lock one carry with Hextech Ultimatum
Target Priority ADC or fed carry
Camille if HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. is spent and no FlashFlashTeleports you a short distance toward your cursor.
Jungler near contested objective
Isolated carry locked with Hextech Ultimatum
Cho'Gath if caught in side lane without team
Squishy target after flank angle opens
Objective Control R – FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. secures neutrals through any contest; arrive early and zone with Q
Force fights in tight spaces where Q and W land reliably on grouped enemies
Split opposite side of objective to draw Cho'Gath away from the pit
Use HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. mobility to flank around objective walls for isolation picks
Positioning Fight in choke points and jungle entrances where Q covers the full width
Body-block with FeastR – FeastDevours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health. HP; size advantage absorbs skillshots for carries
Flank from vision-denied angles with HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. for Hextech Ultimatum isolation
Avoid narrow passages where silence and knock-up cover the entire width
Other Tips Hourglass inside Hextech Ultimatum wastes cage duration; team rotates while Cho'Gath is invulnerable
Save W to silence Camille mid-HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. animation; denies the stun follow-up engage
Build Trinity ForceTrinity ForceTons of Damage stacks on frontline then pivot to carries with a HookshotE – HookshotCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. flank angle
Time Hextech Ultimatum for when Cho'Gath Q and W are both on cooldown; the silence window is the real threat