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Vladimir

Vladimir

Top Lane AP Skirmisher

The Crimson Reaper — sustain mage-fighter that scales and punishes over-commitment

VS
Renekton

Renekton

Top Lane

Renekton — common top-lane opponent with early skirmish pressure

Matchup Dynamics

How This Matchup Works

Vladimir vs Renekton hinges on dodging one key cooldown with W – Sanguine Pool and stacking Q – Transfusion trades until level 6. The matchup pivots when Hemoplague lands on a <60% target or when Renekton converts a short trade into an all‑in off wave control.

Early Game (1-5)

Renekton Favored - Pivot when his Fury < 50; avoid W stun by Pooling the animation.

Mid Game (6-11)

Skill Matchup - Rotate on Unleashed TP (10:00); fight with item spike and Pool held for primary CC.

Late Game (12+)

Skill Matchup - 19–35: Teamfights amplify Hemoplague value; track anti‑heal and stack Q for sustained DPS.

Key Interactions

  • Pool timing Sanguine Pool vs Renekton Slice and Dice: Use W – Sanguine Pool during Slice and Dice to drop targetability and ignore displacement/slow; exit diagonally to maintain spacing.
  • Transfusion spacing vs Renekton Cull the Meek: Tap Q – Transfusion at max 600u after Renekton Cull the Meek; hold Crimson Rush for re‑engage within 1.5s while wave is neutral.
  • Tides of Blood charge discipline: Charge E – Tides of Blood 0.75–1.0s only when enemy gapclose is down; cancel early to dodge key CC, then re‑cast.
  • All‑in with Hemoplague: R – Hemoplague first; Ghost immediately; if Renekton reacts with defensive tool, Pool and wait 1.0–1.5s before re‑Q to cash detonation.

Vladimir

Strengths

  • Sustain with Q – Transfusion neutralizes chip damage pre‑6
  • W – Sanguine Pool dodges key CC from Renekton kit
  • Hemoplague AoE turns objective fights 19+ min

Weaknesses

  • Short trades on cooldowns; many Renekton windows beat Vlad before Q2 proc
  • Grievous Wounds reduces healing during all‑ins
  • Early jungle dives (3:00–4:00) punish long cooldowns on W

Renekton

Strengths

  • Renekton wins short trades if key spell hits (level 2–3)
  • Better early wave control; can crash 3 waves into bounce
  • Can force early plates while Vlad is on cooldowns

Weaknesses

  • Limited sustain; extended fights after Vladimir's Pool often lose
  • Struggles into stacked waves near red side outer turret
  • Teamfights 25+ min favor Vlad if Renekton lacks anti‑heal

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Vladimir's Win Condition

  • Crash Wave 3 at ~2:30 only if jungle is topside; otherwise hold freeze near tower
  • Bait Renekton Slice and Dice or main CC, then take extended trade with Q>Q (Crimson Rush)
  • Ping 10:00 Unleashed TP; flank mid/objectives for 2+ target Hemoplague
  • Force 5v5 when anti‑heal is on cooldown or on low‑economy supports

Renekton's Win Condition

  • Keep trades short pre‑6; back off after proc to deny Q2
  • Bounce wave at 3:00–3:30 and threaten dive on Vlad W cooldown
  • Rush anti‑heal and contest Herald before Vlad two‑item spike

Laning Phase Guide

Level/Phase Vladimir Renekton
Level 1 Start Q – Transfusion; last‑hit only; hold wave outside tower; poke with Q when Renekton uses Cull the Meek on minions; ward river/tri at 2:20. Start your best trading tool (Cull the Meek or Slice and Dice); shove first 2 waves; stand in brush to threaten level‑2 all‑in.
Level 2 Take E – Tides of Blood; thin wave to 6–7 minions; trade Q>step back when Renekton key cooldown is used; avoid long trades into Ruthless Predator. Unlock second gapclose/CC (Slice and Dice or Ruthless Predator); contest push; look for short trades on Vlad Q cooldown (~9–6s).
Level 3 Take W – Sanguine Pool; hold for Renekton Slice and Dice or jungle gank; crash 3rd wave at 2:30 if safe; reset for refill or Dark Seal. With 3 spells, threaten all‑in if Vlad wastes W; stack wave for dive 3:30 with jungler.
Level 4-5 Track Renekton summoners; poke on cannon wave; if Renekton misses Slice and Dice or Cull the Meek, Q>E trade then disengage; ward deep at 4:00. Keep wave on bounce; harass on Vlad E charge; deny recall before 1100g component.
Level 6 All‑in when Renekton <60% HP: R – Hemoplague>Ghost>step forward; Pool to dodge Renekton R/CC; finish with Q (Crimson Rush) + E detonation. Answer with Dominus; respect Vlad Pool; call jungler if Hemoplague is up; fight only with wave + summoners advantage.
Level 7-8 Ping Unleashed TP at 10:00; hold wave near tower; take short Q trades; look to dive only if jungle ready and enemy main CC is down. Push and move; hover river for Herald; punish Vlad on cooldowns; build early anti‑heal if sustain getting out of hand.
Level 9 Q max online; perma‑harass on every Q; shadow jungle for 2v2; track Renekton flash timer for R>Flash angles. Respect Vlad Q rank 5; pull wave; force him to use Pool defensively before committing with Slice and Dice.

Power Spikes

Level Spikes

Vladimir Renekton
Level Description Level Description
2 Minor Q rank 2 lowers cooldown; enable Q>back trades vs Renekton 3 Major Renekton gets full combo; avoid long trades without W
6 Major R – Hemoplague 4s amp unlocks kill if Renekton misuses key cooldown 6 Major Renekton gains kill pressure with ultimate; save Pool for execute/CC
9 Critical Q max enables sustained control; punish on every wave 11 Minor Second rank ultimate or key max increases side‑lane threat
11 Major R2 extends teamfight burst window; look for 2‑target Hemoplague

Item Spikes

Vladimir Renekton
Item Description Item Description
Hextech Alternator (1100g) On‑hit burst finishes Q trades under Hemoplague Bramble/Executioner early (800g) Anti‑heal cuts Vlad Q sustain during all‑ins
Riftmaker (3300g) Omnivamp + ramping damage for extended fights on side lane Plated Steelcaps/Mercs (1100g) Shrugs off magic poke or slows/CC to force trades
Cosmic Drive (3000g) MS + haste lets you stick after Pool and kite melee Core duelist item (3000g) Opponent's first mythic spikes short‑trade damage
Rabadon's Deathcap (3600g) AP spike to 1‑shot waves and threaten carries

Best Build for Vladimir

Starting Items

Doran's Ring + Health Potion

Core Items

Riftmaker → Cosmic Drive → Ionian Boots → Rabadon's

Runes

Primary: Phase Rush, Nimbus Cloak, Transcendence, Gathering Storm

Secondary: Legend: Haste, Last Stand

Summoner Spells

Flash + Ghost

Priority Build Path

1
Riftmaker

Extended fights on side lane; omnivamp + ramp damage fits Vlad pattern

2
Cosmic Drive

Ability haste + move speed to chase after Pool and kiting melee

3
Ionian Boots of Lucidity

1100g haste spike for Q spam and lower Ghost/Flash

4
Rabadon's Deathcap

Converts HP scaling into massive burst late

Situational Adjustments

  • Zhonya's Hourglass: Versus burst or to bait crucial CC/ultimates
  • Rylai's Crystal Scepter: To stick in extended fights; synergizes with E tick and R detonation
  • Void Staff: When 2+ enemies build MR

Key Patterns

Lethal Combos

Vladimir Full Combo (Level 6+):

R – Hemoplague > Ghost > E (0.8s) > Q (Crimson Rush) > W to dodge Renekton Slice and Dice/Dominus > E tap > Q

Start with R for 4s amp; Pool mid-combo to dodge major CC then finish as R pops
Renekton Escape/Counter Combo:

Slice and Dice or gapclose > primary CC > burst > ult execute

Avoid if W is down; Renekton wins short burst windows early

Trading Combos

Vladimir Short Trade:

Q > back; when key cooldown down: Q > step in > E tap > walk out

Short trades deny anti-heal value; preserve W for gank/CC
Renekton Quick Trade:

Hit poke/CC > 2 autos > disengage

Force Vlad to Q minions instead of champion

Lethal Thresholds

  • Vladimir Kill Range: Kill when target <60% HP at 6 with Hemoplague + Alternator; <35% later with two damage abilities ready
  • Renekton Kill Range: If Vlad W on cooldown and no Ghost, many bruisers kill from ~60% with ignite
  • Critical Levels: Vlad 6/9/11; Opponent 3/6 spikes; Unleashed TP 10:00 changes map plays

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 Secure safe CS Hold wave just outside tower range Q on champion only after they use main spell None unless enemy griefs Stack wave for lvl 2
2 Stabilize push Last‑hit; avoid thin waves near river Q>E tap after gapclose used Low Maintain ward at 2:20
3 Unlock safety Fight only with W available Q, then back; punish missed CC Medium if jungle present Crash 3rd wave if safe
4-5 Deny bounce dive Farm under tower; thin 1–2 melee Only after key CD used Low Track jungler path
6 Find R angle Keep long lane short R>Ghost when they <60% High with ignite/jungle Freeze then all‑in
7-8 Prepare TP plays Slow‑push cannon waves Q every cooldown Medium Rotate to Herald with prio
9+ Transition to mid Hover fog for flank TPs Long trades favor Vlad High if Flash up Track flash timers
Mid Game (11-16) Skirmish control Side lane with TP ready Bait CC with Pool then re‑engage Pick carries on timers Set vision 30s before objective
Late Game (16+) Teamfight execution Flank or front behind tank Hold R for 2+ targets Hemoplague detonation window Save W for critical CC

First Back Goals

Ideal Back (1100–1400g)

  • Hextech Alternator (1100g)
  • Control Ward (75g)

Crash Wave 4 at ~2:45–3:00 or Wave 5; base 8s then TP if needed

Standard Back (700–900g)

  • Ruby Crystal (400g)
  • Boots (300g)

After defensive Q farming under tower; avoid backing on slow push

Pressure Back (1500–1700g)

  • Ionian Boots (1100g)
  • Amplifying Tome (400g)

Post‑kill or double‑crash; walk back to hold TP

Teamfight Tips

Aspect Vladimir Renekton
Primary Role AP AoE backline diver via flank TP Side‑lane bruiser/skirmisher
Target Priority Renekton if isolating your carry
Enemy ADC
Enemy mid/CC support
Vladimir if W down
Your ADC
Your mid
Objective Control Hemoplague zone on choke before 3rd/4th dragon
Force Baron with 2‑item spike
Start Herald/Drake when Vlad recalled
Force 5v5 before Vlad R2
Positioning Enter from fog flank
Pool through first CC
Re‑enter as Hemoplague detonates
Mark Vlad flank with control wards
Save displacement for post‑Pool re‑engage
Other Tips R>Flash to extend radius if team clumps
Pool projectile executes (e.g., Darius R edge)
Bait Vlad Pool with feint engage; turn after it ends (2s)