Vladimir vs Renekton Matchup Guide

Vladimir

Vladimir

Top Lane AP Skirmisher

The Crimson Reaper — sustain mage-fighter that scales and punishes over-commitment

VS
Renekton

Renekton

Top Lane

Renekton — common top-lane opponent with early skirmish pressure

VerdictSkill matchup EarlyRenekton Favored MidSkill Matchup LateSkill Matchup Updated Sep 16, 2025 · Patch 25.18

Champ Select Cheat Sheet — Vladimir vs Renekton

Runes
Phase Rush, Nimbus Cloak, Transcendence, Gathering Storm
Secondary: Legend: Haste, Last Stand
Summoners
Flash + Ghost
Start
Doran's Ring + Health Potion
Core Build
RiftmakerCosmic DriveIonian BootsRabadon's
Trade Pattern
Q > back; when key cooldown down: Q > step in > E tap > walk out
Short trades deny anti-heal value; preserve W for gank/CC
Danger Levels
Respect Renekton at levels 3, 6
First Back
Hextech Alternator (1100g)
Ideal Back (1100–1400g)

Matchup Dynamics

How This Matchup Works

Vladimir vs Renekton hinges on dodging one key cooldown with W – Sanguine PoolW – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. and stacking Q – TransfusionQ – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. trades until level 6. The matchup pivots when HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. lands on a <60% target or when Renekton converts a short trade into an all‑in off wave control.

Early Game (1-5)

Renekton Favored - Pivot when his Fury < 50; avoid W stun by Pooling the animation.

Mid Game (6-11)

Skill Matchup - Rotate on Unleashed TP (10:00); fight with item spike and Pool held for primary CC.

Late Game (12+)

Skill Matchup - 19–35: Teamfights amplify HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. value; track anti‑healHealRestores Health and grants Move Speed to you and target allied champion. and stack Q for sustained DPS.

Key Interactions

  • Pool timing Sanguine PoolW – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. vs Renekton Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.: Use W – Sanguine PoolW – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. during Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. to drop targetability and ignore displacement/slow; exit diagonally to maintain spacing.
  • TransfusionQ – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. spacing vs Renekton Cull the MeekQ – Cull the MeekRenekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt.: Tap Q – TransfusionQ – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. at max 600u after Renekton Cull the MeekQ – Cull the MeekRenekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt.; hold Crimson Rush for re‑engage within 1.5s while wave is neutral.
  • Tides of BloodE – Tides of BloodVladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. charge discipline: Charge E – Tides of BloodE – Tides of BloodVladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. 0.75–1.0s only when enemy gapclose is down; cancel early to dodge key CC, then re‑cast.
  • All‑in with HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration.: R – HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. first; GhostGhostGain Move Speed and ignore unit collision for the duration. immediately; if Renekton reacts with defensive tool, Pool and wait 1.0–1.5s before re‑Q to cash detonation.

Vladimir

Strengths

  • Sustain with Q – TransfusionQ – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. neutralizes chip damage pre‑6
  • W – Sanguine PoolW – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. dodges key CC from Renekton kit
  • HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. AoE turns objective fights 19+ min

Weaknesses

  • Short trades on cooldowns; many Renekton windows beat Vlad before Q2 proc
  • Grievous Wounds reduces healing during all‑ins
  • Early jungle dives (3:00–4:00) punish long cooldowns on W

Renekton

Strengths

  • Renekton wins short trades if key spell hits (level 2–3)
  • Better early wave control; can crash 3 waves into bounce
  • Can force early plates while Vlad is on cooldowns

Weaknesses

  • Limited sustain; extended fights after Vladimir's Pool often lose
  • Struggles into stacked waves near red side outer turret
  • Teamfights 25+ min favor Vlad if Renekton lacks anti‑healHealRestores Health and grants Move Speed to you and target allied champion.

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Vladimir's Win Condition

  • Crash Wave 3 at ~2:30 only if jungle is topside; otherwise hold freeze near tower
  • Bait Renekton Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. or main CC, then take extended trade with Q>Q (Crimson Rush)
  • Ping 10:00 Unleashed TP; flank mid/objectives for 2+ target HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration.
  • Force 5v5 when anti‑healHealRestores Health and grants Move Speed to you and target allied champion. is on cooldown or on low‑economy supports

Renekton's Win Condition

  • Keep trades short pre‑6; back off after proc to deny Q2
  • Bounce wave at 3:00–3:30 and threaten dive on Vlad W cooldown
  • Rush anti‑healHealRestores Health and grants Move Speed to you and target allied champion. and contest Herald before Vlad two‑item spike

Laning Phase Guide

Level/Phase Vladimir Renekton
Level 1 Start Q – TransfusionQ – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.; last‑hit only; hold wave outside tower; poke with Q when Renekton uses Cull the MeekQ – Cull the MeekRenekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. on minions; ward river/tri at 2:20. Start your best trading tool (Cull the MeekQ – Cull the MeekRenekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. or Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.); shove first 2 waves; stand in brush to threaten level‑2 all‑in.
Level 2 Take E – Tides of BloodE – Tides of BloodVladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.; thin wave to 6–7 minions; trade Q>step back when Renekton key cooldown is used; avoid long trades into Ruthless PredatorW – Ruthless PredatorRenekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds.. Unlock second gapclose/CC (Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. or Ruthless PredatorW – Ruthless PredatorRenekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds.); contest push; look for short trades on Vlad Q cooldown (~9–6s).
Level 3 Take W – Sanguine PoolW – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.; hold for Renekton Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. or jungle gank; crash 3rd wave at 2:30 if safe; reset for refill or Dark SealDark SealProvides Ability Power and Mana. Increases in power as you kill enemies.. With 3 spells, threaten all‑in if Vlad wastes W; stack wave for dive 3:30 with jungler.
Level 4-5 Track Renekton summoners; poke on cannon wave; if Renekton misses Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. or Cull the MeekQ – Cull the MeekRenekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt., Q>E trade then disengage; ward deep at 4:00. Keep wave on bounce; harass on Vlad E charge; deny recall before 1100g component.
Level 6 All‑in when Renekton <60% HP: R – HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration.>GhostGhostGain Move Speed and ignore unit collision for the duration.>step forward; Pool to dodge Renekton R/CC; finish with Q (Crimson Rush) + E detonation. Answer with DominusR – DominusRenekton transforms into the Tyrant form, gaining bonus Health and dealing damage to enemies around him. While in this form, Renekton gains Fury periodically.; respect Vlad Pool; call jungler if HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. is up; fight only with wave + summoners advantage.
Level 7-8 Ping Unleashed TP at 10:00; hold wave near tower; take short Q trades; look to dive only if jungle ready and enemy main CC is down. Push and move; hover river for Herald; punish Vlad on cooldowns; build early anti‑healHealRestores Health and grants Move Speed to you and target allied champion. if sustain getting out of hand.
Level 9 Q max online; perma‑harass on every Q; shadow jungle for 2v2; track Renekton flashFlashTeleports you a short distance toward your cursor. timer for R>FlashFlashTeleports you a short distance toward your cursor. angles. Respect Vlad Q rank 5; pull wave; force him to use Pool defensively before committing with Slice and DiceE – Slice and DiceRenekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit..

Power Spikes

Level Spikes

Vladimir Renekton
Level Description Level Description
2 Minor Q rank 2 lowers cooldown; enable Q>back trades vs Renekton 3 Major Renekton gets full combo; avoid long trades without W
6 Major R – HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. 4s amp unlocks kill if Renekton misuses key cooldown 6 Major Renekton gains kill pressure with ultimate; save Pool for execute/CC
9 Critical Q max enables sustained control; punish on every wave 11 Minor Second rank ultimate or key max increases side‑lane threat
11 Major R2 extends teamfight burst window; look for 2‑target HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration.

Item Spikes

Vladimir Renekton
Item Description Item Description
Hextech AlternatorHextech AlternatorIncreases Ability Power. Deal bonus magic damage on attack periodically. (1100g) On‑hit burst finishes Q trades under HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. Bramble/Executioner early (800g) Anti‑healHealRestores Health and grants Move Speed to you and target allied champion. cuts Vlad Q sustain during all‑ins
RiftmakerRiftmaker70 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. (3300g) Omnivamp + ramping damage for extended fights on side lane Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage/Mercs (1100g) Shrugs off magic poke or slows/CC to force trades
Cosmic DriveCosmic DriveMassive amounts of Cooldown Reduction (3000g) MS + haste lets you stick after Pool and kite melee Core duelist item (3000g) Opponent's first mythic spikes short‑trade damage
Rabadon's DeathcapRabadon's DeathcapMassively increases Ability Power (3600g) AP spike to 1‑shot waves and threaten carries

Best Build for Vladimir

Starting Items

Doran's RingDoran's RingGood starting item for casters + Health PotionHealth PotionConsume to restore Health over time

Core Items

RiftmakerRiftmaker70 Ability Power350 Health15 Ability HasteVoid CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%.Cosmic DriveCosmic DriveMassive amounts of Cooldown Reduction → Ionian Boots → Rabadon's

Runes

Primary: Phase RushPhase RushDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist., Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units., TranscendenceTranscendenceGain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%., Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.

Secondary: Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste., Last StandLast StandDeal more damage to champions while you are low on health.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + GhostGhostGain Move Speed and ignore unit collision for the duration.

Priority Build Path

1
Riftmaker

Extended fights on side lane; omnivamp + ramp damage fits Vlad pattern

2
Cosmic Drive

Ability haste + move speed to chase after Pool and kiting melee

3
Ionian Boots of Lucidity

1100g haste spike for Q spam and lower GhostGhostGain Move Speed and ignore unit collision for the duration./FlashFlashTeleports you a short distance toward your cursor.

4
Rabadon's Deathcap

Converts HP scaling into massive burst late

Situational Adjustments

  • Zhonya's HourglassZhonya's HourglassActivate to become invincible but unable to take actions: Versus burst or to bait crucial CC/ultimates
  • Rylai's Crystal ScepterRylai's Crystal ScepterAbilities slow enemies: To stick in extended fights; synergizes with E tick and R detonation
  • Void StaffVoid StaffIncreases magic damage: When 2+ enemies build MR

Key Patterns

Lethal Combos

Vladimir Full Combo (Level 6+):

R – Hemoplague > Ghost > E (0.8s) > Q (Crimson Rush) > W to dodge Renekton Slice and Dice/Dominus > E tap > Q

Start with R for 4s amp; Pool mid-combo to dodge major CC then finish as R pops
Renekton Escape/Counter Combo:

Slice and Dice or gapclose > primary CC > burst > ult execute

Avoid if W is down; Renekton wins short burst windows early

Trading Combos

Vladimir Short Trade:

Q > back; when key cooldown down: Q > step in > E tap > walk out

Short trades deny anti-healHealRestores Health and grants Move Speed to you and target allied champion. value; preserve W for gank/CC
Renekton Quick Trade:

Hit poke/CC > 2 autos > disengage

Force Vlad to Q minions instead of champion

Lethal Thresholds

  • Vladimir Kill Range: Kill when target <60% HP at 6 with HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. + Alternator; <35% later with two damage abilities ready
  • Renekton Kill Range: If Vlad W on cooldown and no GhostGhostGain Move Speed and ignore unit collision for the duration., many bruisers kill from ~60% with igniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
  • Critical Levels: Vlad 6/9/11; Opponent 3/6 spikes; Unleashed TP 10:00 changes map plays

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 Secure safe CS Hold wave just outside tower range Q on champion only after they use main spell None unless enemy griefs Stack wave for lvl 2
2 Stabilize push Last‑hit; avoid thin waves near river Q>E tap after gapclose used Low Maintain ward at 2:20
3 Unlock safety Fight only with W available Q, then back; punish missed CC Medium if jungle present Crash 3rd wave if safe
4-5 Deny bounce dive Farm under tower; thin 1–2 melee Only after key CD used Low Track jungler path
6 Find R angle Keep long lane short R>GhostGhostGain Move Speed and ignore unit collision for the duration. when they <60% High with igniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration./jungle Freeze then all‑in
7-8 Prepare TP plays Slow‑push cannon waves Q every cooldown Medium Rotate to Herald with prio
9+ Transition to mid Hover fog for flank TPs Long trades favor Vlad High if FlashFlashTeleports you a short distance toward your cursor. up Track flashFlashTeleports you a short distance toward your cursor. timers
Mid Game (11-16) Skirmish control Side lane with TP ready Bait CC with Pool then re‑engage Pick carries on timers Set vision 30s before objective
Late Game (16+) Teamfight execution Flank or front behind tank Hold R for 2+ targets HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. detonation window Save W for critical CC

First Back Goals

Ideal Back (1100–1400g)

  • Hextech AlternatorHextech AlternatorIncreases Ability Power. Deal bonus magic damage on attack periodically. (1100g)
  • Control Ward (75g)

Crash Wave 4 at ~2:45–3:00 or Wave 5; base 8s then TP if needed

Standard Back (700–900g)

  • Ruby Crystal (400g)
  • Boots (300g)

After defensive Q farming under tower; avoid backing on slow push

Pressure Back (1500–1700g)

  • Ionian Boots (1100g)
  • Amplifying Tome (400g)

Post‑kill or double‑crash; walk back to hold TP

Teamfight Tips

Aspect Vladimir Renekton
Primary Role AP AoE backline diver via flank TP Side‑lane bruiser/skirmisher
Target Priority Renekton if isolating your carry
Enemy ADC
Enemy mid/CC support
Vladimir if W down
Your ADC
Your mid
Objective Control HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. zone on choke before 3rd/4th dragon
Force Baron with 2‑item spike
Start Herald/Drake when Vlad recalled
Force 5v5 before Vlad R2
Positioning Enter from fog flank
Pool through first CC
Re‑enter as HemoplagueR – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. detonates
MarkMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. Vlad flank with control wards
Save displacement for post‑Pool re‑engage
Other Tips R>FlashFlashTeleports you a short distance toward your cursor. to extend radius if team clumps
Pool projectile executes (e.g., Darius R edge)
Bait Vlad Pool with feint engage; turn after it ends (2s)