Vladimir vs Aatrox Matchup Guide
Vladimir
Top Lane AP Skirmisher
The Crimson Reaper - sustain mage-fighter that scales and punishes over-commitment
Aatrox
Top Lane
Aatrox, the Darkin Blade - a melee juggernaut who wants a full-combo all-in behind Deathbringer Stance procs and an extended fight once World Ender is live
Champ Select Cheat Sheet — Vladimir vs Aatrox
Matchup Dynamics
How This Matchup Works
Vladimir vs Aatrox is a lane bully versus a scaling mage-fighter, decided by one cooldown:
Sanguine Pool
W – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.. Hold it for his all-in package instead of poke, farm through his short trades, and the lane stays close until
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. and a finished item start swinging skirmishes back your way. Aatrox is favored on current data (46.25% Vladimir win rate at Emerald+), but it's a real skill matchup, not a lost lane.
Early Game (1-5)
Aatrox Favored - Full combo online by level 3; farm through short trades and save Pool for the real all-in, not chip poke.
Mid Game (6-11)
Aatrox Favored - His bruiser core still wins extended skirmishes before your second item finishes; force fights on your terms only.
Late Game (12+)
Skill Matchup -
World Ender
R – World EnderAatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended. versus
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. - whoever catches the other already committed closes the fight out.
Key Interactions
- Pool timing versus Aatrox's all-in package: Sanguine Pool's untargetability voids the Q3 edge knockup, a wall-side
Infernal Chains
W – Infernal ChainsAatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. stun, and the empowered
Deathbringer Stance
P – Deathbringer StancePeriodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health. auto alike - hold it for that window instead of using it on poke.
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. spacing around
Deathbringer Stance
P – Deathbringer StancePeriodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.: Watch for his passive charge; trading into a live empowered auto gives up more health than the
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. itself is worth. Tap Q at range once it's already spent.- Fighting off walls:
Infernal Chains
W – Infernal ChainsAatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. only stuns when it drags its target into terrain; away from a wall it's just a slow. Pick trade spots in open ground when you have the choice.
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. on a committed target: R hits hardest once his healing is already spent chasing the fight -
Deathbringer Stance
P – Deathbringer StancePeriodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health. and
World Ender
R – World EnderAatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended. can outrace a
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. opened from full HP.
Vladimir
Strengths
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. sustain wins any trade that goes long once Grievous Wounds isn't in the picture
Sanguine Pool
W – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. is a full answer to his all-in - untargetable through the Q3 edge, the
Infernal Chains
W – Infernal ChainsAatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. stun, and the empowered auto alike
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. plus a finished AP item turns a close skirmish into a kill the moment he's already extended
Weaknesses
- No hard peel or CC of his own - Pool dodges damage but never punishes Aatrox for engaging
- Early Grievous Wounds shuts the sustain plan down entirely
- A Pool burned early, on poke or the wrong cooldown, leaves him fully exposed to the level 3-6 all-in window
Aatrox
Strengths
- Full combo online by level 3, well before Vladimir has any answer beyond farming
- World Ender's damage, healing, and duration-on-takedown make a close, extended fight snowball hard once it's up
- No resource bar to manage - every cooldown is available the moment it's back, no mana to play around
Weaknesses
- Nothing punishes a held
Sanguine Pool
W – Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. - a Vladimir who saves it voids the entire engage for free - Falls behind as a duelist once Vladimir finishes a second item and has
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. to open fights with - Own healing dries up without a completed core item, letting
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. win extended trades
Power Curve Comparison EXPERIMENTAL
Power Curve Visualization
Win Conditions
Vladimir's Win Condition
- Farm safe and deny short trades pre-6, so he never gets a clean read on your Pool cooldown
- Hold W specifically for his all-in package - the Q3 edge, a wall-side
Infernal Chains
W – Infernal ChainsAatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again., or the empowered auto - never for chip poke - All-in only once
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. can catch him already committed, not as a cold opener from full HP - Deny his
Umbral Dash
E – Umbral DashPassively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. charges by not offering a stationary target during his pre-6 two-charge window - Reach a second completed item before forcing extended skirmishes; before that his bruiser core still wins them
Aatrox's Win Condition
- Bait Pool with a fake engage or a probing
Umbral Dash
E – Umbral DashPassively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. before committing the real combo - Build early Grievous Wounds (
Bramble Vest
Bramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. or
Executioner's Calling
Executioner's CallingOvercomes enemies with high health gain) so your damage sticks through his
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. healing - Fight near a wall when you have the choice -
Infernal Chains
W – Infernal ChainsAatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. threatens the stun there instead of just a slow - Close the game out before Vladimir's second full item; the duel gets materially worse once
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. and a finished AP item are both online - Commit fully once
World Ender
R – World EnderAatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended. is up - the
heal
HealRestores Health and grants Move Speed to you and target allied champion.-from-damage and fleeing-minions package wants a drawn-out fight, not a poke exchange
Laning Phase Guide
| Level/Phase | Vladimir | Aatrox |
|---|---|---|
| Level 1 | Start Q – |
Start whichever spell reads the lane; shove behind |
| Level 2 | Take E – |
Second combo piece comes online; a short trade off a landed empowered auto is fine, but Vladimir still has W in reserve to punish overextension past level 3. |
| Level 3 | Take W – |
Full combo (Q/W/E) is live - this is the first genuine all-in window if Vladimir has already wasted Pool, but a saved Pool turns the fight into three burned cooldowns for nothing. |
| Level 4-5 | Track his summoner timers; farm through his short trades, since a full combo that whiffs |
Keep pressuring the wave and look for a dive with jungler support if Vladimir's Pool is visibly down from a prior trade. |
| Level 6 | All-in once he's already below half HP and |
|
| Level 7-8 | Hold a short lane; take Q trades on cooldown and avoid a long fight until your item or rune spike is further ahead. | Push and pressure the wave for Herald priority; pick up early Grievous Wounds if the lane has dragged into repeated extended trades. |
| Level 9 | Q maxed - every trade you take now wins on |
Respect a maxed |
Power Spikes
Level Spikes
| Vladimir | Aatrox | ||
|---|---|---|---|
| Level | Description | Level | Description |
| 3 | Minor |
3 | Major Full combo online; the first real all-in threat of the lane |
| 6 | Major |
6 | Major |
| 9 | Critical |
11 | Minor Second ultimate rank and a near-maxed secondary skill keep duel threat high into mid-late |
| 11 | Major R2 - the second |
||
Item Spikes
| Vladimir | Aatrox | ||
|---|---|---|---|
| Item | Description | Item | Description |
| Rush target; the dash and move speed close the gap Vladimir lacks before any item | Early Grievous Wounds; cuts |
||
| Third item; flat penetration layers on top of percentage pen once his magic resist climbs | Core bruiser item; keeps him dangerous as a duelist through mid-game skirmishes | ||
| Situational snowball pick once ahead - stacked kills convert into a real mid-game spike | Extended-fight healing to offset Vladimir's own sustain race | ||
| Caps the build; |
|||
Best Build for Vladimir
Starting Items
Doran's Ring
Doran's RingGood starting item for casters +
Health Potion
Health PotionConsume to restore Health over time
Core Items
Hextech Rocketbelt
Hextech RocketbeltActivate to dash forward and unleash a fiery explosion →
Sorcerer's Shoes
Sorcerer's ShoesEnhances Move Speed and magic damage →
Void Staff
Void StaffIncreases magic damage →
Rabadon's Deathcap
Rabadon's DeathcapMassively increases Ability Power
Runes
Primary:
Conqueror
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.,
Triumph
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold., Legend: Tenacity,
Last Stand
Last StandDeal more damage to champions while you are low on health.
Secondary:
Nimbus Cloak
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.,
Transcendence
TranscendenceGain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Summoner Spells
Flash
FlashTeleports you a short distance toward your cursor. +
Ghost
GhostGain Move Speed and ignore unit collision for the duration.
Priority Build Path
Rushed first - the dash and move speed close the gap Vladimir lacks before any item is up
Standard boots spike; swap to
Ionian Boots of Lucidity
Ionian Boots of LucidityIncreases Move Speed and Cooldown Reduction if you're leaning on
Cosmic Insight
Cosmic Insight+18 Summoner Spell Haste+10 Item Haste for extra haste
Third item; flat penetration layers on top of percentage pen once his magic resist climbs
Rounds out the build;
Crimson Pact
P – Crimson PactEvery 30 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1.6 bonus Health (does not stack with itself). turns the extra AP into effective HP as well as damage
Situational Adjustments
Mejai's Soulstealer
Mejai's SoulstealerGrants Ability Power for kills and assists: Only once you're ahead or actively stacking kills - a snowball pick that can single-handedly close the game out, or dead weight if it dies unstacked
Zhonya's Hourglass
Zhonya's HourglassActivate to become invincible but unable to take actions: Versus a committed all-in, or to bait his engage before answering it
Cosmic Drive
Cosmic DriveMassive amounts of Cooldown Reduction: Extra move speed and haste to kite his melee range and keep landing
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. in extended fights
Banshee's Veil
Banshee's VeilPeriodically blocks enemy abilities: Versus burst-heavy spellcasters elsewhere on their team, not Aatrox specifically
Key Patterns
Lethal Combos
Q (pre-stack Crimson Rush) > Ghost >
E (full charge) >
R – Hemoplague >
Q (Crimson Rush) >
W to dodge the reply >
E tap >
Q
W – Infernal Chains >
E – Umbral Dash (empowered AA) >
Q – The Darkin Blade >
R – World Ender
Trading Combos
Q > back; once his E or passive auto is down: Q >
E tap > walk out
AA (Deathbringer Stance) >
Q > disengage
Lethal Thresholds
- Vladimir Kill Range: All-in once he's already below roughly 50% HP and
Umbral Dash
E – Umbral DashPassively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. is down; a fresh, full-HP Aatrox with E up out-trades a cold
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration.. - Aatrox Kill Range: If Vladimir's Pool is down and he has no
Ghost
GhostGain Move Speed and ignore unit collision for the duration. available, this all-in kills from within roughly 55-60% HP. - Critical Levels: Vladimir 3/6/9 (Pool online,
Hemoplague
R – HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration.,
Transfusion
Q – TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. maxed); Aatrox 3/6 (full combo online,
World Ender
R – World EnderAatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.).
Level by Level Game Plan
| Level | Primary Goal | Lane Position | Trading Opportunities | Kill Windows | Setup Opportunities |
|---|---|---|---|---|---|
| 1 | Secure safe CS | Hold the wave just outside his auto/empowered-passive range | Q only after he's used his main spell | None unless he overextends | Stack the wave for level 2 |
| 2 | Stabilize the wave | Last-hit; avoid a thin wave near river with his dash up | Q, then E tap once he's used a gapclose | Low | Ward river/tri around 2:20 |
| 3 | Unlock the answer | Only fight with Pool available | Q, then back; punish a missed Q3 or |
Medium if jungle is present | Crash the third wave only if safe |
| 4-5 | Deny the dive | Farm under tower; thin 1-2 melee minions | Only after his key cooldown is spent | Low | Track his jungler's path |
| 6 | Find the R window | Keep the lane short, not extended | High with jungler support | Freeze, then all-in | |
| 7-8 | Hold the short lane | Slow-push cannon waves | Q every cooldown | Medium | Rotate for Herald with priority |
| 9+ | Press the Q spike | Perma-harass with |
Long trades favor Vladimir now | High if his |
Track his |
| Mid Game (11-16) | Skirmish control | Side lane with a completed item | Bait his engage with Pool, then re-engage | Pick him on cooldown windows | Set vision ahead of the next objective |
| Late Game (16+) | Teamfight execution | Flank rather than walk in from the front | Hold R for a target that's already committed | Track whether his R is up before engaging |
First Back Goals
Standard Back (1000-1100g)
Hextech Alternator
Hextech AlternatorIncreases Ability Power. Deal bonus magic damage on attack periodically. (1100g)- Control Ward (75g)
Push the cannon wave in before recalling - it eats extra tower shots, buying the walk back without missing a wave
Behind Back (700-900g)
- Ruby Crystal (400g)
- Boots (300g)
After a defensive farming stretch under tower; avoid backing into a slow push you'd have to walk back through
Ahead Back (1500-1700g)
Sorcerer's Shoes
Sorcerer's ShoesEnhances Move Speed and magic damage (1100g)- Amplifying Tome (400g)
Post-kill or after a double wave crash; walk back instead of recalling if you can still hold priority
Teamfight Tips
| Aspect | Vladimir | Aatrox |
|---|---|---|
| Primary Role | AP duelist who wants to flank and land |
Melee duelist who wants an isolated fight or a clean flank onto the backline, extended by |
| Target Priority | Aatrox once he's isolated or has already spent Enemy ADC Whichever backline threat is exposed |
Vladimir before Pool is up, or immediately after he's used it Enemy ADC Whoever's out of position |
| Objective Control | Force a fight once your |
Start Herald or Drake the moment Vladimir shows on the wave or recalls Force a 5v5 the instant |
| Positioning | Hold a flank angle rather than walking Pool through the first CC thrown at you Re-enter as Hemoplague's amp is ticking |
Look for the isolated pick rather than the clumped fight Save Umbral Dash's mobility to punish a spent Pool, not to open the fight |
| Other Tips | Hemoplague's amp applies to allies' damage too - call it before a teammate's own burst window, not just your own Pool also absorbs an execute or skillshot meant for a teammate, not just you |
World Ender's healing comes from champion damage specifically, not minions - stay on Vladimir or another champion once it pops, not the wave |
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