Irelia vs Kennen Matchup Guide
Irelia
Top Lane Skirmisher
The Blade Dancer — mobile duelist who stacks Ionian Fervor off spell hits and chains Bladesurge resets through marked targets
Kennen
Top Lane Mage
Yordle lightning mage who stacks Mark of the Storm for stuns, pokes with shurikens, and turns teamfights with Slicing Maelstrom
Champ Select Cheat Sheet — Irelia vs Kennen
Matchup Dynamics
How This Matchup Works
Mezouze rates this a Skill matchup tilted toward Irelia, with Medium laning difficulty. Kennen's ranged autos and empowered W -
Electrical Surge
W – Electrical SurgeKennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are alread... procs punish melee approach in the first three levels; survive that stretch rather than forcing trades into his poke rotation. Once Irelia has three abilities, the lane flips on an E -
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. landed while Kennen's E -
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. is down; without that escape he cannot avoid the stun or the all-in that follows. Channel W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. through R -
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. to blunt his strongest burst window; after the channel ends, the passive stacks accumulated from the exchange fuel the finish.
Early Game (1-5)
Skill Matchup - Levels 1-6: Kennen dictates the pace with ranged autos and Q -
Thundering Shuriken
Q – Thundering ShurikenKennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. poke. Farm with Q -
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets where possible; concede CS rather than eating an empowered W proc plus a
Mark of the Storm
P – Mark of the StormKennen stuns enemies he hits 3 times with his abilities. stack. At level 3, look for E -
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. when
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. is on cooldown; a landed stun inverts the trade and Irelia wins extended exchanges once
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. stacks.
Mid Game (6-11)
Irelia Favored - Levels 7-13: BotRK components compound and Kennen's burst rotation alone can no longer kill through Irelia's on-hit healing. Channel
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. through
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. pulses, then chase with
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. attack speed once the channel releases. Engage only after Kennen spends
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.; without that escape he cannot outrun
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets through the wave.
Late Game (12+)
Skill Matchup - Levels 14+: side-lane duels favor Irelia if she can reach Kennen, but teamfight impact swings back to Kennen when
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. hits a clumped team from a flank. Track his positioning before grouped fights; a clean Kennen engage on three or more targets decides the fight regardless of the 1v1 gap.
Key Interactions
- W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. absorbs
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage.: Kennen's R pulses multiple times over a few seconds; channeling
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. through the initial burst cuts the incoming magic damage substantially. Release the channel once the pulse rate slows, then re-engage with the passive stacks built during the exchange. - E -
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. punishes a spent
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.:
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. gives Kennen the movement speed to dodge both
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. blades; wait until the ability is on cooldown before casting. A landed stun without
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. available removes his only repositioning tool and opens the full engage sequence.
Electrical Surge
W – Electrical SurgeKennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are alread... empowered auto zones melee approach: Every fourth Kennen auto-attack carries bonus magic damage and adds a
Mark of the Storm
P – Mark of the StormKennen stuns enemies he hits 3 times with his abilities. stack. Walking into auto range when the empowered hit is loaded invites a free proc plus passive progress toward a stun; track the indicator and trade after it discharges on a minion.
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. into Kennen's wave for gap close: Kennen kites backwards through his own caster line; use Q resets on marked or low-HP minions to close distance rather than dashing onto Kennen directly. Reaching him via wave navigation preserves the Q cooldown for the kill or disengage.
Irelia
Strengths
- Extended fights favor Irelia once P -
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. reaches full stacks; Kennen's burst rotation runs dry while Irelia's damage per second climbs - W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. soaks
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage., converting Kennen's strongest ability into a survivable exchange - Q -
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets let Irelia close through the wave even when Kennen kites backward at range
Weaknesses
- No ranged farming tool; the first two levels depend on absorbing poke or conceding CS to stay healthy
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. is wasted if thrown while
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. is available; a dodged E costs the entire engage window- Falling behind early against ranged poke snowballs fast; Kennen can freeze and zone Irelia from XP if the HP gap grows
Kennen
Strengths
- Ranged auto-attacks plus empowered W procs control spacing in the first three levels before Irelia's kit is complete
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. provides both damage and an escape, making it hard for Irelia to land
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. while it is available
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. in a grouped fight can stun an entire team; a well-timed flank outweighs the 1v1 deficit against Irelia
Weaknesses
- No sustain in kit; every trade that connects chips Kennen's HP with no way to
heal
HealRestores Health and grants Move Speed to you and target allied champion. it back outside potions and base
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. on cooldown leaves Kennen without a mobility option; Irelia's full engage sequence lands cleanly in that window- Squishy build path; once Irelia reaches Kennen in a side lane, the stat-check favors the melee fighter
Power Curve Comparison EXPERIMENTAL
Power Curve Visualization
Win Conditions
Irelia's Win Condition
- Survive levels 1-2 without losing too much HP to ranged poke; concede minions rather than tanking empowered W procs
- Land E -
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. only when Kennen's E -
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. is on cooldown; a landed stun without his escape opens the full engage - Channel W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. through
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. to cut the burst; re-engage with passive stacks after the channel - Force extended trades once
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. is stacked; Kennen's short burst rotation runs dry before Irelia's damage does
Kennen's Win Condition
- Start E –
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. and use the E -> W -> Q combo for guaranteed
Mark of the Storm
P – Mark of the StormKennen stuns enemies he hits 3 times with his abilities. stuns; the secured path beats fishing for raw Q hits against a mobile target. - Predict Irelia's
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. dashes with Q –
Thundering Shuriken
Q – Thundering ShurikenKennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. early; punish her wave navigation by throwing shurikens where she lands, not where she stands. - Dodge
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. with
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. or sidestepping; both blades missing removes Irelia's stun and engage tool for its full cooldown. - Transition to grouped play once Irelia completes on-hit items;
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. on a clumped team generates more value than contesting a losing side-lane 1v1.
Laning Phase Guide
| Level/Phase | Irelia | Kennen |
|---|---|---|
| Level 1 | Start E - |
Start E – |
| Level 2 | Take Q - |
Take W – |
| Level 3 | Take W - |
Q – |
| Level 4-5 | Continue farming through Q resets. Look for the |
Poke with the E -> W -> Q combo when Irelia walks up to CS. Predict her |
| Level 6 | R - |
R – |
| Level 7-8 | On-hit component items start landing; each piece makes extended fights more favorable. Kennen's burst rotation is already mapped out - absorb it with W and force the long fight he does not want. | Irelia's on-hit components start closing the sustain gap. Short E -> W -> Q trades remain favorable, but extended fights no longer are. Roam or |
| Level 9 | Q reaches max rank. Wave navigation with resets is smoother, and gap-closing through the caster line onto Kennen requires fewer setup pieces. The 1v1 is reliably Irelia-favored now when |
Irelia's Q reaches max rank and her wave navigation becomes fluid. The side-lane 1v1 is no longer favorable. Group for objective fights where |
Power Spikes
Level Spikes
| Irelia | Kennen | ||
|---|---|---|---|
| Level | Description | Level | Description |
| 3 | Minor Full kit online; E - |
3 | Minor All three basic abilities online; Q-W-E poke combo applies three |
| 6 | Major R - |
6 | Major |
| 9 | Major Max rank Q; wave navigation is fluid and gap-closing through minions onto Kennen takes fewer steps | ||
Item Spikes
| Irelia | Kennen | ||
|---|---|---|---|
| Item | Description | Item | Description |
| First completed item per Mezouze; on-hit healing outraces Kennen's poke and the current-HP proc punishes his squishy |
Dash adds gap close for ult engages; magic penetration sharpens burst against Irelia's MR purchases | ||
| MR and tenacity counter Kennen's entirely magic kit; shorter |
Stasis during |
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| Stacks MR and on-hit damage against Kennen's full-AP build; the attack speed from |
Flat magic penetration into Irelia's typical MR items; increases burst on |
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| Shield catches the |
Spell shield blocks the first |
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| Bleed passive converts Kennen's |
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Best Build for Irelia
Starting Items
Core Items
Blade of the Ruined King
Blade of The Ruined KingDeals damage based on target's Health, can steal Move Speed first per Mezouze; on-hit sustain flips extended trades against Kennen's burst-only kit.
Mercury's Treads
Mercury's TreadsIncreases Move Speed and reduces duration of disabling effects shorten
Mark of the Storm
P – Mark of the StormKennen stuns enemies he hits 3 times with his abilities. stuns and blunt his entirely-magic damage profile.
Wit's End
Wit's EndResist magic damage and claw your way back to life. layers more MR with on-hit synergy against a full-AP lane opponent.
Sterak's Gage
Sterak's GageShields against large bursts of damage and
Death's Dance
Death's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... cover the follow-up burst after
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. absorbs
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage..
Runes
Primary:
Conqueror
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. pays off once Irelia reaches Kennen and forces the extended fight his burst kit cannot sustain.
Triumph
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. sustains through
Mark of the Storm
P – Mark of the StormKennen stuns enemies he hits 3 times with his abilities. stun-into-trade sequences; Alacrity compounds
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. attack speed;
Last Stand
Last StandDeal more damage to champions while you are low on health. matters when
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. drops Irelia low before the turn.
Secondary: Resolve tree picks:
Second Wind
Second WindAfter taking damage from an enemy champion heal back some missing health over time. regens the chip damage from Kennen's empowered W autos and
Thundering Shuriken
Q – Thundering ShurikenKennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. harass,
Overgrowth
OvergrowthGain permanent max health when minions or monsters die near you. adds raw HP that buffers against his burst rotation. Attack speed shard, adaptive force, flat health.
Summoner Spells
Flash
FlashTeleports you a short distance toward your cursor. +
Ignite
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. when chasing kills on Kennen's
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. cooldown;
Flash
FlashTeleports you a short distance toward your cursor. +
Teleport
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. for lane sustain and matching his roams
Priority Build Path
On-hit sustain outheals Kennen's poke between waves; the current-HP proc matters because his squishy build lacks the HP pool to absorb it
Tenacity shortens
Mark of the Storm
P – Mark of the StormKennen stuns enemies he hits 3 times with his abilities. stuns that would otherwise lock Irelia mid-
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chain; MR blunts his entirely magic damage profile
Stacks additional MR and on-hit damage against Kennen's full-magic kit; the attack speed compounds with
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. to run him down after
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. expires
Shield catches Kennen's follow-up
Thundering Shuriken
Q – Thundering ShurikenKennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. and
Electrical Surge
W – Electrical SurgeKennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are alread... after
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. absorbs the
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. opener
Bleed passive spreads Kennen's front-loaded
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. and Q-W burst over time; the takedown
heal
HealRestores Health and grants Move Speed to you and target allied champion. resets HP when Irelia finishes the kill
Revive saves Irelia when Kennen lands
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. plus Zhonya's while
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. is on cooldown; the respawn outlasts his ult duration
Situational Adjustments
Plated Steelcaps
Plated SteelcapsEnhances Move Speed and reduces incoming basic attack damage: Kennen's team is heavily AD; swap from
Mercury's Treads
Mercury's TreadsIncreases Move Speed and reduces duration of disabling effects when the stun duration matters less than the auto-attack reduction
Maw of Malmortius
Maw of MalmortiusGrants bonus Attack Damage when Health is low: Kennen plus another AP threat on the enemy team; the magic shield stacks with the MR from
Wit's End
Wit's EndResist magic damage and claw your way back to life.
Key Patterns
Lethal Combos
E >
Q >
W (through ult) >
Q >
R >
Q > AA
E >
R > Zhonya's >
W >
Q
Trading Combos
Q (minion) >
Q (minion) >
E >
Q (Kennen) > AA
AA (empowered) >
Q >
W >
E away
Lethal Thresholds
- Irelia Kill Range: Once BotRK finishes and
Lightning Rush
E – Lightning RushKennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. is burned, all-ins win from almost any HP bar.
Flash
FlashTeleports you a short distance toward your cursor. onto Kennen if
Electrical Surge
W – Electrical SurgeKennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are alread... marks are down and he lacks an E escape. - Kennen Kill Range: E -> W -> Q secures a stun from any position where E connects. Without ult, finishing Irelia requires her below half HP before the combo; with
Slicing Maelstrom
R – Slicing MaelstromKennen summons a storm that strikes at nearby enemy champions for magical damage. the burst kills through higher thresholds, but only if
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. is already spent. - Critical Levels: 3 (both kits complete) / 6 (both ultimates) / 9 (Q max rank for Irelia) / Zhonya's (Kennen teamfight ceiling)
Level by Level Game Plan
| Level | Primary Goal | Lane Position | Trading Opportunities | Kill Windows | Setup Opportunities |
|---|---|---|---|---|---|
| 1 | Survive the ranged poke | Behind casters; only step up for safe last-hits | Concede minions rather than eating empowered W procs | Low | Track Kennen's empowered auto indicator |
| 2 | Farm through Q resets | Near low-HP minions for Q escape routes | Q to a dying caster, auto Kennen once, Q back to another minion | Low | Watch for jungle gank angle; Kennen is vulnerable to ganks if he overextends |
| 3 | Threaten the first real trade | Mid-wave, ready to engage or retreat through minions | Wait for |
Medium if E lands cleanly | Track |
| 4-5 | Build a CS lead through Q usage | Wave control; keep the wave on Irelia's side for safe farming | Engage only on |
Low without jungle help | Manage wave to avoid pushing into Kennen's freeze |
| 6 | Channel W through |
Near enough to engage but with Q-reset path through minions | E when |
High if E lands and W absorbs ult | Hold W specifically for |
| 7-8 | Press the item advantage | Push for plates when Kennen roams | Force fights with on-hit components; extended trades are favorable | Medium-High; Kennen's burst alone no longer finishes the fight | Track Kennen's map position for possible |
| 9+ | Control the side lane | Shove and threaten tower | Q-max gap close through wave; all-in on |
High in 1v1; Kennen transitions to grouped play | Ward flanks; Kennen may rotate for an ult engage elsewhere |
| Mid Game (11-16) | Split or group based on Kennen's ult status | Side lane when |
1v1 duels in the side lane are favorable; avoid grouped fights where Kennen flanks | High in side lane; variable in teamfights | Track Kennen's ult cooldown; if it is up, expect a grouped play |
| Late Game (16+) | Pick Kennen before he reaches a flank angle | Split with vision; collapse for objectives | Win the 1v1 but respect the grouped ult | High alone; teamfight depends on Kennen ult placement | Clear wards on Kennen's likely flank paths; deny the engage angle |
First Back Goals
Teamfight Tips
| Aspect | Irelia | Kennen |
|---|---|---|
| Primary Role | Race Kennen to the engage angle. If he flanks with |
AoE engage; flank from fog with |
| Target Priority | Kennen before he reaches the flank angle; killing him pre-ult removes Carries left exposed while Kennen positions for his own flank; |
Clumped groups of three or more for maximum Immobile carries without escape tools after the AoE stun lands Irelia only after she has committed |
| Objective Control | Contest inside the pit where tight terrain limits Kennen's Sweep wards on Kennen's likely flank route before starting the objective; denying fog removes his surprise |
Approach from fog to maximize surprise on the grouped team at the objective Coordinate the flank with a teammate's engage so Irelia cannot focus Kennen alone |
| Positioning | Hug the minion wave or jungle camps for Check the minimap for Kennen before grouping; if he disappears, he is positioning for a |
Hold Position in fog on the side of the fight where the enemy team is clumped; a telegraphed approach wastes the engage |
| Other Tips | If Kennen pops Use |
If Irelia channels |
UpMatched