Sylas vs Orianna Matchup Guide
Sylas
Mid Lane AP Skirmisher
The Unshackled — melee AP skirmisher who steals ultimates
Orianna
Mid Lane Control Mage
Ball control mage with zone control and shockwave
Champ Select Cheat Sheet — Sylas vs Orianna
Matchup Dynamics
How This Matchup Works
Win by trading on your terms: dodge E –
Command: Protect
E – Command: ProtectOrianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. with E1, connect E2, then W for sustain. The lane pivots at level 6 when R –
Hijack
R – HijackSylas steals the enemy's ultimate ability and can cast it freely. steals R –
Command: Shockwave
R – Command: ShockwaveOrianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay. and lets you mirror their play pattern.
Early Game (1-5)
Orianna Favored - Orianna controls space early (1–6); respect ranged harass and hold wave near tower; farm with Q –
Chain Lash
Q – Chain LashSylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. (10–6s) until a jungler window.
Mid Game (6-11)
Skill Matchup - Both trade windows hinge on jungle pressure and wave state mid (7–18); track summoners and play around stolen R options.
Late Game (12+)
Skill Matchup - Both trade windows hinge on jungle pressure and wave state late (19–35+); track summoners and play around stolen R options.
Key Interactions
- Dodge/Punish Orianna's key CC: Buffer E1 of E – Abscond/Abduct during E –
Command: Protect
E – Command: ProtectOrianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. wind-up; sidestep then re-activate E2 to latch; trade immediately with W –
Kingslayer
W – KingslayerSylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. for
heal
HealRestores Health and grants Move Speed to you and target allied champion.. - Steal & mirror R –
Command: Shockwave
R – Command: ShockwaveOrianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.: Use R –
Hijack
R – HijackSylas steals the enemy's ultimate ability and can cast it freely. to take R –
Command: Shockwave
R – Command: ShockwaveOrianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.; match their engage/disengage timing; cast after they use mobility so they cannot mirror-escape. - Reset timing with passive: After any spell, weave one auto for
Petricite Burst
P – Petricite BurstAfter casting a spell, Sylas stores a charge of Petricite Burst. Sylas's basic attacks will expend a charge and whirl his energized chains around him dealing bonus magic damage to enemies hit.; in short trades do Q → auto → W reset; exit before their jungle arrives (track 20–25s pathing). - Wave angle control: Stand outside Q –
Command: Attack
Q – Command: AttackOrianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. primary lane angle; last-hit with Q –
Chain Lash
Q – Chain LashSylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage. detonation to thin; hold 6–8 minions when jungler is nearby for setup.
Sylas
Strengths
- Can steal almost any mid ultimate with R –
Hijack
R – HijackSylas steals the enemy's ultimate ability and can cast it freely. to flip skirmishes - W –
Kingslayer
W – KingslayerSylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions. sustain + execute enables repeatable short trades - E – Abscond/Abduct double dash to dodge skillshots and gap-close
- High skirmish value around river/objectives with stolen engage tools
Weaknesses
- Short range; needs wave access to trade safely into control mages
- Telegraphed E2; gets punished by grounded/anti-dash zones
- Mana-gated early if spamming Q to thin waves for safety
- Vulnerable to early jungle attention when wave is pushing
Orianna
Strengths
- Orianna can leverage range/CC to control first push and chip
- Orianna punishes Sylas' E2 window with peel or displacement
- Orianna often out-prioritizes early river with faster shove
- Orianna's ultimate can force fights on their terms pre-Zhonya
Weaknesses
- Cooldown-reliant; windows open when key spell is down
- Can be counter-engaged by stolen ultimate in skirmishes
- If wave held near Sylas tower, dive counterplay via W
heal
HealRestores Health and grants Move Speed to you and target allied champion. - Falls off in pure brawl vs
Conqueror
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. + item spikes
Power Curve Comparison EXPERIMENTAL
Power Curve Visualization
Win Conditions
Sylas's Win Condition
- Freeze 5–6 minions after bounce (3:30–4:15) to force overextend; call jungle for 3-wave dive
- Steal R –
Command: Shockwave
R – Command: ShockwaveOrianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay. before objective; start fight on your terms with Rocketbelt + E2 - Track
Teleport
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. (300s; Unleashed 330–240s); cross-map when enemy shows without TP - Maintain mid prio on cannon waves to move first to river and side lanes
Orianna's Win Condition
- Secure early wave prio; poke Sylas off CS and plates
- Hold CC/displacement for Sylas E2; punish when it’s down
- Force early dragon/herald while
Hijack
R – HijackSylas steals the enemy's ultimate ability and can cast it freely. is on cooldown - Keep mid lane warded on flanks to spot E2 + Rocketbelt angles
Laning Phase Guide
| Level/Phase | Sylas | Orianna |
|---|---|---|
| Level 1 | Start Q – |
Start Q – |
| Level 2 | Take W – |
Take E – |
| Level 3 | Unlock E – Abscond/Abduct; look E1 sidestep → E2 hit → W reset → Q detonate; all-in only if enemy <60% HP or wave ≥6 your minions; ward raptors 3:15. | Respect Sylas E2; kite backwards after E – |
| Level 4-5 | Maintain freeze 5–6 minions from tower; punish after key enemy spell; recall on cannon (≈4:30) for |
Break freeze with slow push; poke Sylas off wave with Q – |
| Level 6 | Steal R – |
Hit 6 under tower if behind; track stolen R – |
| Level 7-8 | Spike on first item + Sorc Shoes; roam timers after crash (7:30–9:00); drop |
Match roam through river vision; ping MIA; punish if Sylas leaves before crash; secure plates only with vision and sums up. |
| Level 9 | Max Q at 9; shove faster; look cross-map |
Group to deny Sylas flanks; hug vision; thin waves mid when Sylas shows side; track TP cooldowns before contesting Herald at 16:00. |
Power Spikes
Level Spikes
| Sylas | Orianna | ||
|---|---|---|---|
| Level | Description | Level | Description |
| 3 | Minor E unlocked enables E1 sidestep → E2 engage; combine with W |
2 | Minor Full basic combo with Q – |
| 6 | Major R – |
6 | Major R – |
| 9 | Major Q max lowers CD to 6s; waveclear to roam and set up objective timers | 9 | Minor First max lowers key poke/CC cooldown |
| 11 | Major Rank 2 R; stronger stolen ults; look for picks on vision timers | ||
Item Spikes
| Sylas | Orianna | ||
|---|---|---|---|
| Item | Description | Item | Description |
| Flat magic pen improves W + Q damage vs early MR | Mana/CDR components enable shove for roam/vision | ||
| Adds on-hit burst to Q trade; enables Rocketbelt build | Core damage item (2800-3200g) | First legendary completion gives clear kill window | |
| Active dash extends E2 reach for pick angles | |||
| Stasis lets you buy time after engage or to dodge burst | |||
| Penetration vs shields/low MR; spikes mid-game damage | |||
| If building RoA: lane sustain via Eternity in poke lanes | |||
Best Build for Sylas
Starting Items
Doran's Shield
Doran's ShieldGood defensive starting item (400g) +
Health Potion
Health PotionConsume to restore Health over time
Core Items
Hextech Rocketbelt
Hextech RocketbeltActivate to dash forward and unleash a fiery explosion (2650g) →
Sorcerer's Shoes
Sorcerer's ShoesEnhances Move Speed and magic damage (1100g) →
Zhonya's Hourglass
Zhonya's HourglassActivate to become invincible but unable to take actions (3250g)
Runes
Primary:
Conqueror
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.,
Triumph
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold., Legend: Tenacity,
Last Stand
Last StandDeal more damage to champions while you are low on health.
Secondary:
Second Wind
Second WindAfter taking damage from an enemy champion heal back some missing health over time.,
Unflinching
UnflinchingGain Armor and Magic Resist when receiving crowd control.
Summoner Spells
Flash
FlashTeleports you a short distance toward your cursor. +
Teleport
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Priority Build Path
Gap-close active plus AP/haste for engage angles
Flat pen to punch through early MR
Stasis to survive dives and bait cooldowns
Early pen vs low MR; strong after level 11
Situational Adjustments
Rod of Ages
Rod of Ages45 Ability Power350 Health500 ManaTimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times.: Into heavy poke and long games; scales with Eternity sustain
Mercury's Treads
Mercury's TreadsIncreases Move Speed and reduces duration of disabling effects: Into hard CC/AP; reduces CC duration (tenacity)
Oblivion Orb
Oblivion OrbIncreases magic damage: Buy early vs heavy healing (Annie +
Second Wind
Second WindAfter taking damage from an enemy champion heal back some missing health over time., Sylas mirror, etc.)
Banshee's Veil
Banshee's VeilPeriodically blocks enemy abilities: Versus pick/long-range engage; spell shield protects E2
Key Patterns
Lethal Combos
E1 – Abscond sidestep > E2 – Abduct hit >
W – Kingslayer (execute) >
Q – Chain Lash detonate > auto (P) >
R – Hijack use (stolen ult) >
W reset
Q – Command: Attack >
W – Command: Dissonance >
E – Command: Protect >
R – Command: Shockwave (if available); take trade only after Sylas uses E2 or with jungler CC
Trading Combos
Q (outer lash) → auto (P) →
W tap then back; repeat every 10–6s Q CD
Q – Command: Attack from max range then step back; hold E – Command: Protect to interrupt Sylas E2; disengage if Sylas steals R – Command: Shockwave
Lethal Thresholds
- Sylas Kill Range: With Sorc Shoes + Alternator, lethal from ~55% if E2+W hits and stolen R adds damage; below ~35% W executes confidently
- Orianna Kill Range: If
Ignite
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. + full combo lands, Sylas dies around 40–50% without Zhonya's - Critical Levels: 3 (Sylas E); 6 (stolen ultimate warps fight); 9 (Q max for shove); 11 (R2)
Level by Level Game Plan
| Level | Primary Goal | Lane Position | Trading Opportunities | Kill Windows | Setup Opportunities |
|---|---|---|---|---|---|
| 1 | Get push control without overcommitting | Hold wave just outside your tower range | Use Q outer hit then detonation; weave one auto for Passive | Low; only with jungle and enemy misstep | Track junglers; ward pixel at 2:30 if pushing |
| 2 | Unlock sustain trading | Maintain minion advantage 6–8 | Q → auto (P) → W; back before return damage | Medium if enemy <60% and no wave disadvantage | Trim wave for bounce into your side |
| 3 | Gain all-in threat | Position slightly to one side to angle E1 | E1 sidestep → E2 connect → W reset → Q detonate | Medium-High with |
Crash and ward raptors 3:15 |
| 4-5 | Stabilize pre-6 and plan first base | Hold freeze 5–6 minions from tower | Short trades on enemy spell CD | Low unless enemy burns |
Recall on cannon for components |
| 6 | Play around stolen ult | Shove then hover river for skirmish | Take mirrored ultimate and force 2v2 | High if your jungler is near and |
Track TP and dragon timers |
| 7-8 | Roam and cross-map | Crash then move; keep mid warded | Use Rocketbelt + E2 to catch | High on side lanes with numbers | Deep wards on raptors/krugs |
| 9+ | Transition to side lane pressure | Side lane with TP up; hover mid on objectives | Q max for fast push then fog threaten | Medium; depends on stolen ult | Force 4-man plays on waves 9/12 |
| Mid Game (11-16) | Win skirmishes around objectives | Control river entrances; flank angles | Pick with E2 or stolen engage | High vs carries out of vision | Set vision 45–60s before spawn |
| Late Game (16+) | Teamfight execution with stolen R | Flank or front-to-back depending on R stolen | Look for pick on carries before commit | High if you reach backline and stasis | Sync TP and objective spawns |
First Back Goals
Ideal Back (1200–1500g)
Hextech Alternator
Hextech AlternatorIncreases Ability Power. Deal bonus magic damage on attack periodically. (1100g)- Control Ward (75g)
Crash on cannon at ~4:30–4:45; keeps lane pressure and kill threat
Standard Back (800–1000g)
- Amplifying Tome (400g)
- Boots (300g)
- Control Ward (75g)
After bounce; you can contest push with movespeed + AP
Anti-Poke (1300–1500g)
Catalyst of Aeons
Catalyst of Aeons300 Health375 ManaEternityRestores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent. (1300g)
Into heavy poke lanes; base on slow push to avoid plate loss
Teamfight Tips
| Aspect | Sylas | Orianna |
|---|---|---|
| Primary Role | AP skirmisher/engage follow | Depends: control/pick/assassin |
| Target Priority | Enemy carries without Zhonya/ Orianna if their R is most valuable Jungler on objective start |
Sylas before he steals a critical R Your backline divers Low-MR backliners |
| Objective Control | Set vision 60s before Atakhan pit reveal (14:00) Contest Atakhan (20:00) or Baron (25:00) with stolen engage |
Secure mid prio for setup Force Sylas to group; deny flanks |
| Positioning | Flank through fog; E2 from angle; Rocketbelt to stick; stasis after engage | Fight in choke with control spells; peel Sylas off carries |
| Other Tips | If you steal a long-range engage (e.g., Orianna R), ping go-time and force objective start Use stasis after committing E2 into heavy CC comps |
Bait Sylas R with feint engages; re-engage after stolen R – Keep control wards on flanks to spot E2 angles |
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