Irelia vs Olaf Matchup Guide
Irelia
Top Lane Skirmisher
The Blade Dancer — mobile duelist who stacks Ionian Fervor off spell hits and chains Bladesurge resets through marked targets
Olaf
Top Lane Fighter/Tank
Berserker viking who throws axes to slow and chase, gains attack speed from missing health, and becomes unstoppable with Ragnarok
Champ Select Cheat Sheet — Irelia vs Olaf
Matchup Dynamics
How This Matchup Works
Mezouze rates this lane hard and the matchup a loss. Olaf's kit punishes everything Irelia wants to do: Q -
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. slows chain into a run-down, E -
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage cuts through W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge., and R -
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. deletes the CC chain that Irelia relies on to lock targets. The survival plan is to sidestep
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. from range, trade only when the axe lands far from Olaf, and scale into the on-hit core.
Blade of the Ruined King
Blade of The Ruined KingDeals damage based on target's Health, can steal Move Speed completion is the inflection; before it, every extended fight goes to the berserker.
Early Game (1-5)
Olaf Favored - Levels 1-6: Olaf controls the lane from the first wave. His Q slow sets up auto-E-auto trades that Irelia cannot win in a straight fight;
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. accelerates his autos the lower he drops. Open E -
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. for
mark
MarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. setup, or W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. to absorb his opener. Short trades only; disengage through the wave before the passive ramps.
Mid Game (6-11)
Olaf Favored - 7-18:
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. deletes Irelia's entire CC chain for its duration.
Vanguard's Edge
R – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. slow and
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stun are dead abilities while Olaf has CC immunity; he pops R and chases with
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval into
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage. Farm safely, track the R cooldown timer, and only commit the full rotation during the confirmed downtime window.
Late Game (12+)
Skill Matchup - 19-35: the on-hit core is finished and the auto-attack war evens out. Olaf's early dominance fades as Irelia's itemization compounds; the side-lane duel becomes contestable, especially when
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is on cooldown. Team fights favor Irelia's engage and dash resets over Olaf's single-target run-down.
Key Interactions
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval window: When Olaf throws Q -
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. from range and the axe lands far behind Irelia, his threat drops until he walks to retrieve it. The cooldown without retrieval is long enough to take a short trade: E
mark
MarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up., Q dash in, auto, then back out before he closes the gap. Punish the gap; do not stand where the axe lands.
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. vs
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.: E -
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. deals true damage, which W -
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. does not reduce. Channeling W blocks his auto-attacks and
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. physical damage, but the true-damage E cuts straight through. Account for this before committing the channel; holding W for autos alone is still valuable, but it will not save Irelia from the
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst.
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. vs Irelia's CC chain: R -
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. makes Olaf immune to all crowd control for the duration.
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stun,
Vanguard's Edge
R – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. slow, and any
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.-applied marks that depend on CC follow-up are all wasted. Disengage through the minion wave with dash chains until
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. expires, then commit the full rotation.
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. in extended fights: Olaf's passive grants attack speed from missing health. The lower he drops, the faster he swings; an Irelia who commits to finishing a low-HP Olaf often finds his DPS has spiked past hers. Keep trades short and do not chase a low-health Olaf expecting a free kill.
Irelia
Strengths
- Minion-wave mobility:
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. refunds through marked or dying targets let Irelia disengage from Olaf's chase pattern when a wave is nearby - On-hit scaling outpaces Olaf past two items; the auto-attack war that was lost early becomes contestable with the completed core
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. sets up gank assists when
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is down; the stun holds Olaf in place for jungle follow-up
Weaknesses
- Extended trades feed
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health.; every extra second in the fight tips the DPS further toward Olaf
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. damage reduction does not apply to
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage, removing the channel's value against his main burst
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. erases the entire CC chain for its duration; E and R are dead abilities while it is active
Olaf
Strengths
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. converts missing health into attack speed; extended fights accelerate his DPS the longer they go
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage bypasses all damage reduction, including
Defiant Dance
W – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. and any armor Irelia itemizes- Undertow's repeated slows deny disengages in open lane; axe retrieval refreshes the cooldown for another throw
Weaknesses
- Ragnarok's long cooldown leaves a window where Irelia's full CC chain applies; fights during the downtime are significantly harder
- When
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. lands far from Olaf, his chase pattern breaks until he retrieves the axe; Irelia trades into that gap - Team-fight contribution narrows to single-target run-downs; Irelia's engage and multi-target resets outvalue him in grouped fights
Power Curve Comparison EXPERIMENTAL
Power Curve Visualization
Win Conditions
Irelia's Win Condition
- Sidestep Q -
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. from range; trade only during the retrieval gap when Olaf's axe is far from him - Keep every fight short; disengage through the minion wave before
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. ramps his attack speed - Track R -
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. cooldown and never commit E or R while it is active; the CC chain is wasted during the duration - Scale through the on-hit core; the side-lane 1v1 only turns contestable once
Blade of the Ruined King
Blade of The Ruined KingDeals damage based on target's Health, can steal Move Speed lands
Olaf's Win Condition
- Deny Irelia early XP by standing behind the wave at level 1; she loses half her HP if she contests the first three minions
- Run Irelia down whenever she misses E -
Flawless Duet
E – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.; without the stun, every extended trade goes to Olaf - Wait for every minion to die before popping R -
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.; Irelia escapes through live minions with
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets and runs the ult timer dry - Build
Bramble Vest
Bramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. early to cut her
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. and
Conqueror
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. healing; follow with Steelcaps and
Ravenous Hydra
Ravenous HydraMelee attacks hit nearby enemies, dealing damage and restoring Health for sustained lane control
Laning Phase Guide
| Level/Phase | Irelia | Olaf |
|---|---|---|
| Level 1 | Open E - |
Walk behind the wave and deny Irelia XP from the first three minions. If she steps up, she loses half her HP for free. Q - |
| Level 2 | Take W second if E was the opener, or Q second if W came first. Channel |
Second Q point for heavier |
| Level 3 | Full kit live, but the matchup does not improve. E |
Third Q point. If Irelia misses E - |
| Level 4-5 | Farm with Q - |
E - |
| Level 6 | R - |
R - |
| Level 7-8 | Building toward the on-hit core; short trades may sting more but Olaf still wins any fight that lasts. Track |
W - |
| Level 9 | Q maxed and the on-hit purchase nears completion. The damage starts to matter, but the lane state depends on whether Olaf used his lead to build plates. Play for the item spike rather than forcing raw fights. | Vampiric Scepter into |
Power Spikes
Level Spikes
| Irelia | Olaf | ||
|---|---|---|---|
| Level | Description | Level | Description |
| 3 | Minor Full kit available; the E |
2 | Major |
| 6 | Minor |
3 | Major |
| 9 | Major Max rank Q lands; combined with the approaching on-hit core, the damage finally starts to contest Olaf's trades | 6 | Major |
Item Spikes
| Irelia | Olaf | ||
|---|---|---|---|
| Item | Description | Item | Description |
| The inflection point; BotRK current-HP proc and lifesteal close the gap against |
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| Armor into Olaf's auto-heavy, all-physical kit; reduces the trade damage from everything except |
Armor against Irelia's on-hit physical damage; reduces |
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| Armor shred stacks fast through Olaf's rapid-auto pattern; health and haste add to the brawl profile | |||
| Lifeline shield fires when |
Bleed passive spreads Irelia's burst over time; the |
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| Converts Olaf's |
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Best Build for Irelia
Starting Items
Core Items
BotRK rushes first; its percent-HP on-hit and lifesteal are the only tools that contest Olaf's
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed in extended fights. Steelcaps next to reduce his auto-heavy physical damage, though
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage ignores it.
Trinity Force
Trinity ForceTons of Damage second for Spellblade burst that makes the short E-Q-auto pattern hit hard enough to punish
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval gaps.
Sterak's Gage
Sterak's GageShields against large bursts of damage shields against
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. run-downs.
Runes
Primary:
Conqueror
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. stacks during the short E-Q-auto trades Irelia is limited to against Olaf; it converts even small windows into meaningful damage.
Triumph
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. heals on dive assists when the jungler ganks,
Legend: Alacrity
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed. compensates for the attack speed deficit against
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health.,
Last Stand
Last StandDeal more damage to champions while you are low on health. pays off when
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage leaves Irelia at low HP.
Secondary: Resolve secondary:
Second Wind
Second WindAfter taking damage from an enemy champion heal back some missing health over time. ticks
heal
HealRestores Health and grants Move Speed to you and target allied champion. through
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. poke and the chip damage from his axe-retrieval trades,
Bone Plating
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s absorbs the Q-auto-
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst combo that wins every early exchange for Olaf. Shards: attack speed, adaptive force, flat health.
Summoner Spells
Flash
FlashTeleports you a short distance toward your cursor. +
Ignite
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. (matches Olaf's kill pressure per Mezouze) or
Flash
FlashTeleports you a short distance toward your cursor. +
Teleport
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. (safer scaling option)
Priority Build Path
BotRK percent-HP shred and lifesteal are the first tools that contest
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed in the auto war Olaf forces
Armor against his auto-heavy physical kit;
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. ignores it but everything else is reduced
Spellblade proc on
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. punishes
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval gaps; attack speed stacks with
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. to out-DPS Olaf during
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. downtime
Lifeline shield triggers when Olaf pops
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. and runs Irelia down with
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage; buys two extra auto cycles to
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. out
Bleed passive converts Olaf's front-loaded
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.-auto-
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst into a DoT Irelia can dash away from and lifesteal through minions
Revive stalls when Olaf catches Irelia in open lane without a wave for
Bladesurge
Q – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains; the respawn buys time for allies to collapse or for
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. to expire
Situational Adjustments
Mercury's Treads
Mercury's TreadsIncreases Move Speed and reduces duration of disabling effects: the enemy team beyond Olaf brings heavy CC or magic damage that outweighs the auto-attack reduction from Steelcaps
Wit's End
Wit's EndResist magic damage and claw your way back to life.: the enemy comp is magic-heavy and the on-hit synergy with
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. matters more than the
sheen
SheenGrants a bonus to next attack after spell cast proc from
Trinity Force
Trinity ForceTons of Damage
Key Patterns
Lethal Combos
E >
Q > AA >
R >
Q > AA > AA
R >
Q >
E >
W > AA > AA >
Q
Trading Combos
E >
Q > AA >
Q (to minion)
Q > AA >
E > AA
Lethal Thresholds
- Irelia Kill Range: Olaf kill windows hinge on
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. being down and
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. not yet active. Stack
Ionian Fervor
P – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. before engaging, and only commit with BotRK finished — his Vicious Strikes sustain otherwise outheals your output at low HP. - Olaf Kill Range: Kill threat spikes once the minion wave dies. Don't panic at low HP; by the time you're at half Irelia's health, 4 of 6 minions should be dead. Once all are gone, pop R -
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. and chase. Below 50% HP,
Berserker Rage
P – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed outpaces her DPS.
Ghost
GhostGain Move Speed and ignore unit collision for the duration. closes escape routes Q -
Undertow
Q – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. alone cannot. - Critical Levels: 2 (
Reckless Swing
E – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage online) / 6 (
Ragnarok
R – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. negates CC) / 9 (Irelia's Q maxed, on-hit core approaching)
Level by Level Game Plan
| Level | Primary Goal | Lane Position | Trading Opportunities | Kill Windows | Setup Opportunities |
|---|---|---|---|---|---|
| 1 | Survive Olaf's opener | Behind the minion wave, out of |
E |
None | Watch if Olaf starts Q or E to read his trade pattern |
| 2 | Reduce trade damage | Near minions for |
Channel W through his auto-Q burst; walk away after | None | Track which side of the lane his Q lands for retrieval timing |
| 3 | Short trade with E-Q pattern | Wave access for dash chains | E |
Low | Confirm Olaf's W is already spent before trading in |
| 4-5 | Farm safely and deny Olaf free trades | Off the |
Only trade when his axe lands far and retrieval walk creates a gap | Low | Watch for jungle ganks; Irelia's E stun sets up kills with follow-up |
| 6 | Track |
Near the minion wave for dash escapes when R is popped | Do not R or E while |
Low (medium if |
|
| 7-8 | Build toward on-hit spike | Hold lane; do not extend in the open | Short trades in the |
Low | Track Olaf's item completion; |
| 9+ | Q maxed, prepare for item spike | Side lane with wave access for dash chains | On-hit damage starts to contest; take trades when R is down | Medium | |
| Mid Game (11-16) | Contest side lane when |
Side lane with completed core; group if Olaf roams | Full combo when R cooldown is confirmed; otherwise farm and push | Medium (when R is down) | Track |
| Late Game (16+) | Team-fight execution | Flank angle with minion wave for dash targets | Chain |
Picks on anyone caught near a marked target | Irelia's team-fight ceiling exceeds Olaf's single-target run-down |
First Back Goals
Teamfight Tips
| Aspect | Irelia | Olaf |
|---|---|---|
| Primary Role | Wait for |
Front-line run-down. Pop |
| Target Priority | Backline carries that Olaf's single-target Squishies caught without peel while Olaf tunnels a different target with Olaf himself only after |
The highest-DPS carry that Irelia herself if she engages without wave support and |
| Objective Control | Drop Keep jungle camps or a wave within |
Pop |
| Positioning | Flank from a side with jungle camps or a wave for Hold |
Front line with Force fights in open terrain where Irelia has no minion wave for dash chains |
| Other Tips | Hold E - Chain |
Save Retrieve |
UpMatched