Irelia vs Olaf Matchup Guide

Irelia

Irelia

Top Lane Skirmisher

The Blade Dancer — mobile duelist who stacks Ionian Fervor off spell hits and chains Bladesurge resets through marked targets

VS
Olaf

Olaf

Top Lane Fighter/Tank

Berserker viking who throws axes to slow and chase, gains attack speed from missing health, and becomes unstoppable with Ragnarok

VerdictOlaf favored EarlyOlaf Favored MidOlaf Favored LateSkill Matchup Updated Jul 20, 2026

Champ Select Cheat Sheet — Irelia vs Olaf

Runes
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. stacks during the short E-Q-auto trades Irelia is limited to against Olaf; it converts even small windows into meaningful damage. TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. heals on dive assists when the jungler ganks, Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. compensates for the attack speed deficit against Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health., Last StandLast StandDeal more damage to champions while you are low on health. pays off when Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage leaves Irelia at low HP.
Secondary: Resolve secondary: Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. ticks healHealRestores Health and grants Move Speed to you and target allied champion. through UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. poke and the chip damage from his axe-retrieval trades, Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s absorbs the Q-auto-Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst combo that wins every early exchange for Olaf. Shards: attack speed, adaptive force, flat health.
Summoners
FlashFlashTeleports you a short distance toward your cursor. + IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. (matches Olaf's kill pressure per Mezouze) or FlashFlashTeleports you a short distance toward your cursor. + TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. (safer scaling option)
Core Build
BotRK rushes first; its percent-HP on-hit and lifesteal are the only tools that contest Olaf's Berserker Rage attack speed in extended fights. Steelcaps next to reduce his auto-heavy physical damage, though Reckless Swing true damage ignores it. Trinity Force second for Spellblade burst that makes the short E-Q-auto pattern hit hard enough to punish Undertow retrieval gaps. Sterak's Gage shields against Ragnarok run-downs.
Trade Pattern
E > Q > AA > Q (to minion)
Mark with E, dash in for a single auto, then Bladesurge to a dying minion to escape before Berserker Rage ramps. Never stay for a second auto cycle.
Danger Levels
Respect Olaf at levels 2, 3, 6

Matchup Dynamics

How This Matchup Works

Mezouze rates this lane hard and the matchup a loss. Olaf's kit punishes everything Irelia wants to do: Q - UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. slows chain into a run-down, E - Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage cuts through W - Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge., and R - RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. deletes the CC chain that Irelia relies on to lock targets. The survival plan is to sidestep UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. from range, trade only when the axe lands far from Olaf, and scale into the on-hit core. Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed completion is the inflection; before it, every extended fight goes to the berserker.

Early Game (1-5)

Olaf Favored - Levels 1-6: Olaf controls the lane from the first wave. His Q slow sets up auto-E-auto trades that Irelia cannot win in a straight fight; Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. accelerates his autos the lower he drops. Open E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. for markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. setup, or W - Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. to absorb his opener. Short trades only; disengage through the wave before the passive ramps.

Mid Game (6-11)

Olaf Favored - 7-18: RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. deletes Irelia's entire CC chain for its duration. Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. slow and Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stun are dead abilities while Olaf has CC immunity; he pops R and chases with UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval into Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage. Farm safely, track the R cooldown timer, and only commit the full rotation during the confirmed downtime window.

Late Game (12+)

Skill Matchup - 19-35: the on-hit core is finished and the auto-attack war evens out. Olaf's early dominance fades as Irelia's itemization compounds; the side-lane duel becomes contestable, especially when RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is on cooldown. Team fights favor Irelia's engage and dash resets over Olaf's single-target run-down.

Key Interactions

  • UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval window: When Olaf throws Q - UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. from range and the axe lands far behind Irelia, his threat drops until he walks to retrieve it. The cooldown without retrieval is long enough to take a short trade: E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up., Q dash in, auto, then back out before he closes the gap. Punish the gap; do not stand where the axe lands.
  • Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. vs Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.: E - Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. deals true damage, which W - Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. does not reduce. Channeling W blocks his auto-attacks and UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. physical damage, but the true-damage E cuts straight through. Account for this before committing the channel; holding W for autos alone is still valuable, but it will not save Irelia from the Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst.
  • RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. vs Irelia's CC chain: R - RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. makes Olaf immune to all crowd control for the duration. Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stun, Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. slow, and any BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.-applied marks that depend on CC follow-up are all wasted. Disengage through the minion wave with dash chains until RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. expires, then commit the full rotation.
  • Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. in extended fights: Olaf's passive grants attack speed from missing health. The lower he drops, the faster he swings; an Irelia who commits to finishing a low-HP Olaf often finds his DPS has spiked past hers. Keep trades short and do not chase a low-health Olaf expecting a free kill.

Irelia

Strengths

  • Minion-wave mobility: BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. refunds through marked or dying targets let Irelia disengage from Olaf's chase pattern when a wave is nearby
  • On-hit scaling outpaces Olaf past two items; the auto-attack war that was lost early becomes contestable with the completed core
  • Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. sets up gank assists when RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is down; the stun holds Olaf in place for jungle follow-up

Weaknesses

  • Extended trades feed Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health.; every extra second in the fight tips the DPS further toward Olaf
  • Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. damage reduction does not apply to Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage, removing the channel's value against his main burst
  • RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. erases the entire CC chain for its duration; E and R are dead abilities while it is active

Olaf

Strengths

  • Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. converts missing health into attack speed; extended fights accelerate his DPS the longer they go
  • Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage bypasses all damage reduction, including Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. and any armor Irelia itemizes
  • Undertow's repeated slows deny disengages in open lane; axe retrieval refreshes the cooldown for another throw

Weaknesses

  • Ragnarok's long cooldown leaves a window where Irelia's full CC chain applies; fights during the downtime are significantly harder
  • When UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. lands far from Olaf, his chase pattern breaks until he retrieves the axe; Irelia trades into that gap
  • Team-fight contribution narrows to single-target run-downs; Irelia's engage and multi-target resets outvalue him in grouped fights

Power Curve Comparison EXPERIMENTAL

Power Curve Visualization

Win Conditions

Irelia's Win Condition

  • Sidestep Q - UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. from range; trade only during the retrieval gap when Olaf's axe is far from him
  • Keep every fight short; disengage through the minion wave before Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. ramps his attack speed
  • Track R - RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. cooldown and never commit E or R while it is active; the CC chain is wasted during the duration
  • Scale through the on-hit core; the side-lane 1v1 only turns contestable once Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed lands

Olaf's Win Condition

  • Deny Irelia early XP by standing behind the wave at level 1; she loses half her HP if she contests the first three minions
  • Run Irelia down whenever she misses E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.; without the stun, every extended trade goes to Olaf
  • Wait for every minion to die before popping R - RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.; Irelia escapes through live minions with BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets and runs the ult timer dry
  • Build Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. early to cut her BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. and ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. healing; follow with Steelcaps and Ravenous HydraRavenous HydraMelee attacks hit nearby enemies, dealing damage and restoring Health for sustained lane control

Laning Phase Guide

Level/Phase Irelia Olaf
Level 1 Open E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. to set marks and create a trade window, or take W - Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. to absorb Olaf's level-1 aggression. Either way, do not auto-fight him straight up; his Q slow into autos wins the exchange. Walk behind the wave and deny Irelia XP from the first three minions. If she steps up, she loses half her HP for free. Q - UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. start; pick up the axe to reset the cooldown and throw again before she retreats.
Level 2 Take W second if E was the opener, or Q second if W came first. Channel Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. through his autos to reduce the trade; walk away after the channel ends. Do not extend. Second Q point for heavier UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. damage. Keep zoning with axes; Irelia cannot match the Q-into-autos pattern without stacking her passive first.
Level 3 Full kit live, but the matchup does not improve. E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. into Q dash is the short-trade pattern; auto once, then BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. out to a minion before Olaf's passive ramps. Never extend past two seconds. Third Q point. If Irelia misses E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked., run her down immediately. You win almost every trade when the stun threat is gone. Even if she lands it, the fight is still winnable but far less reliable.
Level 4-5 Farm with Q - BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. where possible; stay out of UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. trajectory. Trade only when his axe lands far and the retrieval walk creates an opening. E - Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. at 4 adds true damage that Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. cannot reduce. Fourth Q point at 5. Zone Irelia off cannon minions with Q slow into E burst.
Level 6 R - Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. unlocks, but RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. negates the slow entirely. Do not cast R into an active RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.. Wait for it to expire, then look for the engage with E into R for a gank setup or solo kill if Olaf is low. R - RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. unlocks and you can beat Irelia at 6. The problem: she dashes repeatedly to minions and runs your ult timer dry. Wait for every minion to die before pressing R. Once the wave is cleared, chase her down.
Level 7-8 Building toward the on-hit core; short trades may sting more but Olaf still wins any fight that lasts. Track RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. cooldown and look for plays only in the gap. W - Tough It OutW – Tough It OutOlaf's Attack Speed is increased and he gains a Shield. comes online at 7. Bramble VestBramble Vest30 ArmorThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. should be completed to cut her BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. and ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. healing. Push for Steelcaps next, then build toward Ravenous HydraRavenous HydraMelee attacks hit nearby enemies, dealing damage and restoring Health.
Level 9 Q maxed and the on-hit purchase nears completion. The damage starts to matter, but the lane state depends on whether Olaf used his lead to build plates. Play for the item spike rather than forcing raw fights. Vampiric Scepter into Ravenous HydraRavenous HydraMelee attacks hit nearby enemies, dealing damage and restoring Health for sustained wave control. If Irelia took IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. and threatens heavy burst, skip Vampiric Scepter and rush HexdrinkerHexdrinkerIncreases Attack Damage and Magic Resist instead.

Power Spikes

Level Spikes

Irelia Olaf
Level Description Level Description
3 Minor Full kit available; the E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. into Q dash short trade becomes live, but Olaf still wins the all-in 2 Major Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. at level 2 adds true damage that bypasses Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.; the Q into E combo wins every short trade
6 Minor Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. adds an engage tool, but RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. negates the slow; the spike only matters when R is on cooldown 3 Major Tough It OutW – Tough It OutOlaf's Attack Speed is increased and he gains a Shield. shield and lifesteal make sustained fights even more one-sided; Irelia cannot burst through the shield
9 Major Max rank Q lands; combined with the approaching on-hit core, the damage finally starts to contest Olaf's trades 6 Major RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. deletes Irelia's CC chain entirely; the CC immunity turns Olaf into an unstoppable run-down threat

Item Spikes

Irelia Olaf
Item Description Item Description
Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed The inflection point; BotRK current-HP proc and lifesteal close the gap against Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed that previously made every extended fight Olaf's win Trinity ForceTrinity ForceTons of Damage SheenSheenGrants a bonus to next attack after spell cast proc on the Q-auto-E pattern adds burst that Irelia cannot trade into early; attack speed further accelerates Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health.
Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage Armor into Olaf's auto-heavy, all-physical kit; reduces the trade damage from everything except Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Plated SteelcapsPlated SteelcapsEnhances Move Speed and reduces incoming basic attack damage Armor against Irelia's on-hit physical damage; reduces BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. and auto-attack trades
Trinity ForceTrinity ForceTons of Damage Trinity ForceTrinity ForceTons of Damage Spellblade on every BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. hits hard enough to punish the retrieval walk when Olaf's axe lands far; the attack speed stat also narrows the gap against Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. Black CleaverBlack CleaverDealing physical damage to enemy champions reduces their Armor Armor shred stacks fast through Olaf's rapid-auto pattern; health and haste add to the brawl profile
Sterak's GageSterak's GageShields against large bursts of damage Lifeline shield fires when Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage drops Irelia low during a RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. run-down; the tenacity stat also shortens UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. slow duration for better BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. kiting Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... Bleed passive spreads Irelia's burst over time; the healHealRestores Health and grants Move Speed to you and target allied champion. on takedown sustains through extended lane trades
Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability HasteIgnore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's... Converts Olaf's UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.-auto-Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. front-loaded burst into a bleed that Irelia can BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. away from and lifesteal back through minion wave access

Best Build for Irelia

Starting Items

Core Items

BotRK rushes first; its percent-HP on-hit and lifesteal are the only tools that contest Olaf's Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed in extended fights. Steelcaps next to reduce his auto-heavy physical damage, though Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage ignores it. Trinity ForceTrinity ForceTons of Damage second for Spellblade burst that makes the short E-Q-auto pattern hit hard enough to punish UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval gaps. Sterak's GageSterak's GageShields against large bursts of damage shields against RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. run-downs.

Runes

Primary: ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. stacks during the short E-Q-auto trades Irelia is limited to against Olaf; it converts even small windows into meaningful damage. TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. heals on dive assists when the jungler ganks, Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. compensates for the attack speed deficit against Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health., Last StandLast StandDeal more damage to champions while you are low on health. pays off when Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage leaves Irelia at low HP.

Secondary: Resolve secondary: Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. ticks healHealRestores Health and grants Move Speed to you and target allied champion. through UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. poke and the chip damage from his axe-retrieval trades, Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s absorbs the Q-auto-Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst combo that wins every early exchange for Olaf. Shards: attack speed, adaptive force, flat health.

Summoner Spells

FlashFlashTeleports you a short distance toward your cursor. + IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. (matches Olaf's kill pressure per Mezouze) or FlashFlashTeleports you a short distance toward your cursor. + TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. (safer scaling option)

Priority Build Path

1
Blade of the Ruined King

BotRK percent-HP shred and lifesteal are the first tools that contest Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed in the auto war Olaf forces

2
Plated Steelcaps

Armor against his auto-heavy physical kit; Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. ignores it but everything else is reduced

3
Trinity Force

Spellblade proc on BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. punishes UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval gaps; attack speed stacks with Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. to out-DPS Olaf during RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. downtime

4
Sterak's Gage

Lifeline shield triggers when Olaf pops RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. and runs Irelia down with Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage; buys two extra auto cycles to BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. out

5
Death's Dance

Bleed passive converts Olaf's front-loaded UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.-auto-Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. burst into a DoT Irelia can dash away from and lifesteal through minions

6
Guardian Angel

Revive stalls when Olaf catches Irelia in open lane without a wave for BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chains; the respawn buys time for allies to collapse or for RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. to expire

Situational Adjustments

  • Mercury's TreadsMercury's TreadsIncreases Move Speed and reduces duration of disabling effects: the enemy team beyond Olaf brings heavy CC or magic damage that outweighs the auto-attack reduction from Steelcaps
  • Wit's EndWit's EndResist magic damage and claw your way back to life.: the enemy comp is magic-heavy and the on-hit synergy with Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. matters more than the sheenSheenGrants a bonus to next attack after spell cast proc from Trinity ForceTrinity ForceTons of Damage

Key Patterns

Lethal Combos

Irelia Full Combo (Level 6+):

E > Q > AA > R > Q > AA > AA

Never commit unless RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is confirmed on cooldown. E stun pins Olaf who would otherwise chase with UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. retrieval; R cage walls his retreat path since he cannot dash out. Finish with Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. autos before Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. ramps his DPS past Irelia's.
Olaf Escape/Counter Combo:

R > Q > E > W > AA > AA > Q

RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. first to negate CC, then Q slow into E true damage; W shield sustains the run-down, and a second Q finishes if the first axe is retrieved.

Trading Combos

Irelia Short Trade:

E > Q > AA > Q (to minion)

MarkMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. with E, dash in for a single auto, then BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. to a dying minion to escape before Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. ramps. Never stay for a second auto cycle.
Olaf Quick Trade:

Q > AA > E > AA

UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. slow holds Irelia in range for the auto into Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage; the trade wins before she can channel Defiant DanceW – Defiant DanceIrelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge..

Lethal Thresholds

  • Irelia Kill Range: Olaf kill windows hinge on RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. being down and Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. not yet active. Stack Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. before engaging, and only commit with BotRK finished — his Vicious Strikes sustain otherwise outheals your output at low HP.
  • Olaf Kill Range: Kill threat spikes once the minion wave dies. Don't panic at low HP; by the time you're at half Irelia's health, 4 of 6 minions should be dead. Once all are gone, pop R - RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. and chase. Below 50% HP, Berserker RageP – Berserker RageOlaf gains Attack Speed and Life Steal based on his missing Health. attack speed outpaces her DPS. GhostGhostGain Move Speed and ignore unit collision for the duration. closes escape routes Q - UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. alone cannot.
  • Critical Levels: 2 (Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. true damage online) / 6 (RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. negates CC) / 9 (Irelia's Q maxed, on-hit core approaching)

Level by Level Game Plan

Level Primary Goal Lane Position Trading Opportunities Kill Windows Setup Opportunities
1 Survive Olaf's opener Behind the minion wave, out of UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. angle E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. for spacing or W channel through his autos; no straight-up fights None Watch if Olaf starts Q or E to read his trade pattern
2 Reduce trade damage Near minions for BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. escape routes Channel W through his auto-Q burst; walk away after None Track which side of the lane his Q lands for retrieval timing
3 Short trade with E-Q pattern Wave access for dash chains E markMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up., Q in, one auto, Q out to a minion; never extend Low Confirm Olaf's W is already spent before trading in
4-5 Farm safely and deny Olaf free trades Off the UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. trajectory; farm with Q at range Only trade when his axe lands far and retrieval walk creates a gap Low Watch for jungle ganks; Irelia's E stun sets up kills with follow-up
6 Track RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. before committing Near the minion wave for dash escapes when R is popped Do not R or E while RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is active; wait for expiry, then commit the full rotation Low (medium if RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is down) RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. has a long cooldown; note the timer when Olaf uses it
7-8 Build toward on-hit spike Hold lane; do not extend in the open Short trades in the RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. downtime window only Low Track Olaf's item completion; Trinity ForceTrinity ForceTons of Damage makes his burst heavier
9+ Q maxed, prepare for item spike Side lane with wave access for dash chains On-hit damage starts to contest; take trades when R is down Medium Blade of the Ruined KingBlade of The Ruined KingDeals damage based on target's Health, can steal Move Speed completion changes the math; play for the spike
Mid Game (11-16) Contest side lane when RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. is down Side lane with completed core; group if Olaf roams Full combo when R cooldown is confirmed; otherwise farm and push Medium (when R is down) Track RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. timer; the window is the only time Irelia wins the 1v1
Late Game (16+) Team-fight execution Flank angle with minion wave for dash targets Chain BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets through the fight; target carries, not Olaf Picks on anyone caught near a marked target Irelia's team-fight ceiling exceeds Olaf's single-target run-down

First Back Goals

Teamfight Tips

Aspect Irelia Olaf
Primary Role Wait for RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. to expire before engaging; once Olaf's CC immunity drops, Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. slow and Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stun pin him while Irelia Bladesurges past to the backline. Front-line run-down. Pop RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. to ignore peel, throw axes for the slow chain, and chase the highest-priority target until dead.
Target Priority Backline carries that Olaf's single-target UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. run-down cannot protect; Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. marks open the BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. chain
Squishies caught without peel while Olaf tunnels a different target with Reckless SwingE – Reckless SwingOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
Olaf himself only after RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. expires and Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. stun can actually land
The highest-DPS carry that RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. lets him reach through CC
Irelia herself if she engages without wave support and BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. has no reset path
Objective Control Drop Vanguard's EdgeR – Vanguard's EdgeIrelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. across the pit choke after RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. expires; the slow wall blocks Olaf's axe-retrieval chase path and marks targets for BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. entry
Keep jungle camps or a wave within BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. range for escape if Olaf pops RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. mid-fight and runs Irelia down through the CC chain
Pop RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. and walk through the choke; CC cannot stop the engage
UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. slow chains in tight terrain deny escapes from the pit
Positioning Flank from a side with jungle camps or a wave for BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. retreat if Olaf pops RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. and turns on Irelia mid-engage
Hold Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. until RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. duration ends; casting E into CC immunity wastes the stun and gives Olaf a free UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. run-down
Front line with RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. ready; walk through CC and slow the target with axes
Force fights in open terrain where Irelia has no minion wave for dash chains
Other Tips Hold E - Flawless DuetE – Flawless DuetIrelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. until RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. expires; wasting the stun into CC immunity gives Olaf a free run-down window
Chain BladesurgeQ – BladesurgeIrelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. resets through low-HP targets in the fight; each reset charges Ionian FervorP – Ionian FervorWhen Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit. and repositions for the next dash
Save RagnarokR – RagnarokOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. until Irelia commits her engage; a preemptive R wastes the immunity on nothing
Retrieve UndertowQ – UndertowOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. axes mid-fight to keep the slow chain active; a dropped axe means Irelia dashes away freely